davzor
07-18-02, 05:15 PM
hey
i currently am using the following setup
XP 1700+
ECS K7S5A MOBO
256 DDR RAM PC266
Leadtek Geforce 4 MX440
Seagate Baracuda 40gig 7200rpm
I ran 3dmark 2001se and got 5431 marks... and when i compare to other people they can get 7000+ with the same setup.
But i noticed that my fsb is 60 and other peoples 170+
Operating System Microsoft Windows ME Microsoft Windows XP
DirectX Version 9.0 8.1
Mobo Manufacturer ECS
Mobo Model K7S5A VT8367-8233
AGP Rates
(Current/Available) 4x / 1x 2x 4x 4x / 1x 2x 4x
CPU AMD Athlon(tm) XP/MP/4 1460 MHz AMD Athlon(tm) XP/MP/4 1983 MHz
FSB 66 MHz 179 MHz
Memory 256 MB 512 MB
Graphics Chipset NVIDIA GeForce4 MX 440 NVIDIA GeForce4 Ti 4200
Driver Name NVIDIA GeForce4 MX 440 NVIDIA GeForce4 Ti 4200
Driver Version 4.13.01.3030 6.13.10.2942
Video Memory 64 MB 128 MB
Program Version 3DMark2001 SE 3DMark2001 SE
Resolution 1024x768 32bit 1024x768 32bit
Texture Format Compressed Compressed
FSAA Disabled Disabled
Z-Buffer Depth 24bit 24bit
Frame Buffer Double Double
Rendering Pipeline D3D Pure Hardware T&L D3D Pure Hardware T&L
how am i going to be able to pull out that much marks, and how to change fsb like theres?
i currently am using the following setup
XP 1700+
ECS K7S5A MOBO
256 DDR RAM PC266
Leadtek Geforce 4 MX440
Seagate Baracuda 40gig 7200rpm
I ran 3dmark 2001se and got 5431 marks... and when i compare to other people they can get 7000+ with the same setup.
But i noticed that my fsb is 60 and other peoples 170+
Operating System Microsoft Windows ME Microsoft Windows XP
DirectX Version 9.0 8.1
Mobo Manufacturer ECS
Mobo Model K7S5A VT8367-8233
AGP Rates
(Current/Available) 4x / 1x 2x 4x 4x / 1x 2x 4x
CPU AMD Athlon(tm) XP/MP/4 1460 MHz AMD Athlon(tm) XP/MP/4 1983 MHz
FSB 66 MHz 179 MHz
Memory 256 MB 512 MB
Graphics Chipset NVIDIA GeForce4 MX 440 NVIDIA GeForce4 Ti 4200
Driver Name NVIDIA GeForce4 MX 440 NVIDIA GeForce4 Ti 4200
Driver Version 4.13.01.3030 6.13.10.2942
Video Memory 64 MB 128 MB
Program Version 3DMark2001 SE 3DMark2001 SE
Resolution 1024x768 32bit 1024x768 32bit
Texture Format Compressed Compressed
FSAA Disabled Disabled
Z-Buffer Depth 24bit 24bit
Frame Buffer Double Double
Rendering Pipeline D3D Pure Hardware T&L D3D Pure Hardware T&L
how am i going to be able to pull out that much marks, and how to change fsb like theres?