View Full Version : avatar rules
Arkaine23
12-07-02, 04:02 AM
Do the spinning molecule Team 32 avatars have to go? I checked and they're like 44kb, but the new rule is 10kb max. :(
john240sx
12-07-02, 05:20 AM
mine is already gone. i was thinking about just using one frame, i think that it would be under 10K.
Originally posted by Arkaine23
Do the spinning molecule Team 32 avatars have to go? I checked and they're like 44kb, but the new rule is 10kb max. :(
Yeah, I already saw that Kendan changed his to one frame.. looks like yours needs some doing as well Arkaine :(
Arkaine23
12-07-02, 06:50 AM
Soon as I get to the comp that has the software for it. :-/
OSUmaxx
12-07-02, 02:39 PM
Oh no, I'm really sorry to see these go.
Thanks for making the avatar AntiHeiss!!!!!
I guess I'll just use one frame of it or something.
NASsoccer
12-07-02, 03:51 PM
Originally posted by Arkaine23
Soon as I get to the comp that has the software for it. :-/
i am sure maestro can get is down for you, he is doing a great job getting some pretty big onces under the limit, so i am sure he can get yours down below it
FOLD ON
NAS
gtsimmo
12-07-02, 11:42 PM
Man i guess the forum is really trying to stream line. I really liked the custom gif avators the people in this forum had. Im just glad i switched to a plain one couple weeks ago.
Arkaine23
12-08-02, 03:14 AM
My demo software seems to have expired. Anyone want to shrink me to maybe just a couple of frames and see about getting under 10kb? Or maybe GTS would make me a nice folding-oriented avatar?
Edit: Thanks Uber! You da man!
CharlesHF
12-08-02, 11:58 AM
I decided to take mine off all together. :)
<---loves to help save bandwidth. :)
FunkDaMonkMan
12-08-02, 06:35 PM
I've gotta change mine also... bye bye heidi :(
Wommalong
12-08-02, 11:09 PM
Guess mine will have to go to:(
Doc_Skurlock
12-08-02, 11:12 PM
same for mine, oh well, I loved it while it lasted.
Doc
guess I will use just 1 frame as well...Thanks AntiHeiss for the sweet avatar
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