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View Full Version : vsync in Medal of Honor


xbiker321
12-14-02, 04:43 PM
Im at my friends house and i forgot the command for enableing vsync. It was something like changeinterval 1. He has a Geforce 3 ti 200, 64mb. So could someone please post the command for enabling vsync we would be very happy .Thanks.:D

gingo
12-14-02, 04:48 PM
planetmedalofhonor.com look in the FAQ's section or something... sorry, I dont remember it off hand, I just remember seeing it there.

i810 Forever
12-14-02, 09:29 PM
Type "com_maxfps 200" in the console.

How does Medal of Honor play on the Geforce3 Ti200? I'm thinking about building a secondary rig and could pick one up for $60 at work.

bassbeatz
12-15-02, 12:18 AM
leave vsync off in mohaa it runs better as the game has its own tweak panel and always hit configure tab in mohaa, as this will configure the game program to your pc settings,its also worth installing the crack code to run the game without the cd ,have all settings on high to max now using riva tuner,mohaa is a bitch game to get it running smoothley.

XyKo
12-15-02, 01:58 AM
with my rig, mohaa looks madd nice max out. And I dont' know why every multi game i got to, when we switch stage, i'm always the first one to get into the stage. when i get in, i'll run around and then they put me into another place while others join in. I think the faster your comp, the better it will load.

ninthebin
12-15-02, 12:19 PM
I think the faster your comp, the better it will load.

thats usually the way ;)

gingo
12-15-02, 01:29 PM
MOH:AA rocks, But its so damn hard to get through sniper town while keeping your fellow soldiers alive.

xbiker321
12-15-02, 03:00 PM
MOH:AA runs perfect on my computer with everything maxed out. 85hertz refresh rate, 6x AA, 16x FSAA, vsync ON, and audio on high. I get about 40-60fps.

As for the Geforce 3 ti 200, it ran fine with the graphics maxed except no AA and FSAA. I only played it for a few minutes before we had to go out to the movies. we saw 007-Die Another Day, wasnt to great. :(

Also the command that i couldnt remember was r_changeinterval 1 .that enables vsync

gingo
12-15-02, 04:47 PM
hmm, I turned on Vsync on my comp in MOH:AA and still noticed texture tearing, everything was the same.

ninthebin
12-15-02, 05:55 PM
I hate people talking about that game :S I gave it away and now I want it back

caRpetbomBer
12-15-02, 06:03 PM
Try this find out which refreash rate you play in and try to get the fps around the same i found this to fix picture tearing in quake3.

ninthebin
12-15-02, 06:35 PM
thats what vsync is for - it forces the graphics card to draw a frame with each time the CRT refreshes itself - otherwise your graphics card is just doing as many as it can handle regardless...(which is why FPS shows higher without it )

Triple Buffering allows the graphics card to work as fast as it likes whilst keeping image tearing from happening

gingo
12-16-02, 12:17 AM
yeah, exactley, and when I supposedly turn Vsync on, I still get 95 fps when my monitors refresh rate is only at 75 hz.