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Lusankya
06-05-03, 07:35 AM
Not official but this was obtained from a leaked version of the patch...

Not all the changes but the most important ones are there!!

---- Patch 1.4 ----


NETWORK/SERVER

New Features
-Improved CRC content checking which allows the server administator the option
to include client side modifications but still block client side cheats.
-Added ability to reserve slots with a password.
-Added spawn points for some airfields.

CLIENT FIXES

New Features
-The console command Soldier.CameraShakeFactor 1.0> toggles the
camera shake in 1st person on/off.

-Two new weapons replacing earlier weapons used in the game
-Type 99- Japanese Assault rifle
-DP 1928- Russian Assault rifle

Improvement of game feeling
-Slight delays when turning, jumping and pulling out new weapons for a smoother
and tighter experience.
-Recoil animations changed.
-Improved Death Cam: can now be configured to disable `Reveal Killer' mode.

Gameplay Fixes
-AA Guns do not cause splash damage when hitting sandbags.
-Mines now detonate when vehicles go in reverse over them.
-Infantry can now aim a full 180 degrees up and down in the 1st person view.
-Camera shakes when firing weapons mounted on vehicles.
-A pixel added to the center of the cross hair (server option).
-Disabled ability to repair land-based vehicles in hangars.
-Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
-Default mouse sensitivity raised for air controls.
(You need to revert to default input settings once for this to take effect.)
-Added friendly mine indicators to HUD and mini-map.
-Increased bayonette damage to cause instant kill.
-Machine guns on Japanese destroyers don't run out of ammo anymore.
-Deviation time goes back to normal after running faster.
-Archival in Wake Island CTF spawns in with full health again.
-Less damage to planes from stationary machineguns.
-Road to Rome bombers re-balanced.

Graphical Improvements
-New and improved parachute landing animation in 1st person view.
-Lightmaps on ships implemented.
-Increased visual effect for AA-gun airplane hits.
-Improved hit particle effect when shooting at infantry.
-Road to Rome british soldiers get the Sten Gun.
-Faulty Defgun death effect fixed.
-Fixed a bug with B17 flaps that caused them not to appear on clients.
-Bazooka/Panzerschrek smoke trails changed.

Optimizations
-Improved precaching when loading maps, reducing stalls when new objects are
loaded in during game.

Menu
-Scoreboard now shows current server's name, IP address and Map name.
-Scoreboard now lists player ID for all players.
-Buddylist is now saved to profile and retained between maps.
-Text messages and kill messages from buddies are color coded green.

Wicked Klown
06-05-03, 09:42 AM
Sounds nice my question is when will it be out.

yanks111
06-05-03, 02:23 PM
I've heard that it might be released this friday, as the other 1.4 has already been "released", and they update the site on fridays

Titan386
06-05-03, 02:27 PM
-Disabled ability to repair land-based vehicles in hangars.


Yay! :D

Looks like some nice updates there. I'm also eagerly awaiting this patch.

-Frog

ninthebin
06-05-03, 04:51 PM
are they ever going to make it so enemies cant repair on your vehicle pads? theres nothing more annoying than your entire base being over run by hapless tanks resting on them

Stiletto
06-05-03, 05:38 PM
No mention of chat lag fix :(

And from what it says, still seems like it is possible to pad camp, but not hangar camp, thats something at least.

Will have to see.

FarEast
06-05-03, 05:51 PM
Before anyone looks for it and downloads it...

It has come to our attention that a non-final version of the 1.4 patch has surfaced on the web. Please note that this is NOT the final version of 1.4, and it WILL NOT be compatible with the final version of 1.4. We strongly recommend that you do not install it. If you have installed it, our suggestion is that you reinstall BF 1942.

Stay tuned to the official Battlefield 1942 website for our regularly scheduled community update this Friday.

EAComMike

yanks111
06-05-03, 06:26 PM
Heh, just a question, do any of you guys here play normal Battlefield anymore? I just took a break from DC today and tried some good ol' WW2 action. I must say, that normal BF has superior Sniper Rifles atm :)

Titan386
06-05-03, 07:09 PM
I still play regular BF somewhat regularly. Sometimes the DC servers are full, or I just feel like doing something different. I'm not quite as good at it as I used to be though.

I don't really snipe much. I don't think I've used the DC rifle once :p

BigRed
06-05-03, 08:10 PM
-AA Guns do not cause splash damage when hitting sandbags.
YES!
Its about time. I hate when im tracking a fighter thats diving and all of a sudden im getting damaged :mad:

Lusankya
06-05-03, 10:18 PM
My personal favorites... :D

-Improved Death Cam: can now be configured to disable `Reveal Killer' mode.
-AA Guns do not cause splash damage when hitting sandbags.
-A pixel added to the center of the cross hair (server option).
-Added friendly mine indicators to HUD and mini-map.
-Less damage to planes from stationary machineguns.
-Scoreboard now shows current server's name, IP address and Map name.
-Scoreboard now lists player ID for all players.
-Buddylist is now saved to profile and retained between maps.