View Full Version : 3dmark03... why is my system so damn slow!??!
techbinge.com
11-14-03, 08:15 PM
Well, heres the deal. I ran 3dmark03 and got a score of 1,793.
Here are my specs:
Asus P4P800
P4 2.8 800MHz FSB
512 MB DDR 400
GeForceFX5600 256mb
Directx 9.1
What is the deal? Is my card just ****?
This is driving me nuts since not even HALO
will run smooth. Ideas?
-Tyler
harryinny3
11-14-03, 08:57 PM
But as far as i know there isnt a dirext x 9.1
Also, Is the card a ultra?
What settings for the benchmark?
Is the benchmark the new 340 build that took out the driver optimazations for nvidia?
Fastwrites on?
Pagefile size?
It could be many things, But if you are running the bench at default when you start it and your drivers are turned to quality, then your score sounds about right.
Harry
techbinge.com
11-14-03, 09:34 PM
Yeah, I downloaded the latest version, 340.
As well, Im running Directx 9.0b :)
The card is not an ultra and the settings for
the test are on default.
What else should I configure?
Im running win2k proff. and the page file size is
at a gig. Fastwrites? Ive changed the driver settings
to as follows:
AA - off.
AFA - app controlled
and high performance.
All that only raised my score to 1,816
What now?
harryinny3
11-14-03, 10:21 PM
But your score is right on par. Especially when its not an ultra, and you downloaded the new build of the benchmark. Your settings are fine. Just try setting your AA and AF to off and just run the bench at the setting its at when ya open it. Just do the first 4 game tests The others waste time and do not add any points to your score. If you set your AA and AF to app The bench default runs Ano and AA at 4x i think. so to dissable it totally you have to set it on off in driver then bench.
The 256mb 5600 cards are just a tic slower than a 128 model. More ram doesnt always mean faster card. Until a game actually needs it im sticking with the 128 versions. The hefty extra money for same Performance isnt worth it to me.
Like i said your card is fine. Score is fine. Especially with the new build of the bench. Future mark made it so the nvidia drivers cant cheat(or optimise if ya want) a specific app. which futuremark felt they did.
Good luck
Harry
techbinge.com
11-14-03, 10:28 PM
I was never fully behind the card... however it was cheaper than
the 128 version at the time so I grabbed it anyway. Would I see a signifigant change if I went w/ a the 5900? How do I go about turning AF off?
Why then are others w/ slower systems bludening my systems scores?
-Tyler
harryinny3
11-15-03, 07:36 AM
doesnt detect there useing an ultra. I dont know. Honestly The score is ok for the system and card your running.
You will see an improvement with the 5900, But, with the new build of the benchmark The 5900 lost 1000 points right off the top. So say you were getting 3000 points with build 330, with 340 you now get 2000. Futuremark did this so(as they say) people can get an honest comapreson of there cards with others with same Rigs.
One thing you can do. Uninstall your benchmark and re download the 330 build version. This will probably give you a score closer if not better than the folks scores you have been compareing.
If it were me and i had the money to spend on a 5900. I would without a doubt get the 9800np and flash it to pro. Until Nvidia comes out with a card Other tyhan an FX line card im not going to buy one. I run both Make cards in my house. A ti4200 in my kids rig and an ati in mine. I tried a 5200ultra when they came out in the kids rig and it was TERRIBLE. The G4Ti whoops it. SO until the FX line is dead, SO is my purchasing or a nvidia card.
JMO
Harry
geforceboy
11-15-03, 03:03 PM
my friend has the 9800 and even that cant run halo on full anit aliasing or antistropic filtering..its pretty sad...
techbinge.com
11-15-03, 03:08 PM
Well, My best bud has the exact same system as I except he had a little more cash for the gfx and got a 9800 PRO. W/ the same config as me and running the same version benchmark he got a score of 5,200 compared to my 1,900. What a joke.
And yeah, ive yet to see anyone run halo full stats too. I can barely get it to run smooth w/ everything cranked down... they did a **** poor job porting the code.
My main concern is that I want to make sure its only my gfx card thats not pulling its weight. I'm having slight issues in Call Of Duty every once and awhile too. I guess maybe I should look into a 9800 for christmas :)
-Tyler
Yuriman
11-15-03, 11:26 PM
Originally posted by geforceboy
my friend has the 9800 and even that cant run halo on full anit aliasing or antistropic filtering..its pretty sad...
Thats because halo isnt meant to be run with AA. If you read ALL of the techno mumbo-jumbo they say that EVERY card will have extreme slowdown with AA, as the game isnt meant to be run with it. Tell him to try running full AF, no AA. It should be very smooth.
i am nude
11-16-03, 08:43 AM
make sure all of your motherboard drivers are installed/up to date, i had a similar issue and found that my card was running in "PCI Mode"
harryinny3
11-16-03, 09:28 AM
Get some cloths on! ROTFL!
Too funny
Harry
techbinge.com
11-16-03, 12:51 PM
PCI mode? Well, I have wondered about that since it says PCI slot 1 under my device manager. I have yet to flash my bios with the update that it came with. Could that have something to do w/ it? Is that even possible that my mobo could run it in PCI mode, though its in a AGP 8x slot?
-Tyler
i am nude
11-16-03, 03:27 PM
check out this thread http://www.broadbandreports.com/forum/remark,8060460~root=hard~mode=flat~start=0 if it says (PCI Mode) like there, you have to update your chipset drivers
techbinge.com
11-16-03, 05:38 PM
I guess thats that. Does anyone know if the 5600 officially supports dx9? Might have to look to a 9800 for HL2 :(
http://www.techbinge.com/Images/AGP.jpg
Sir Barton
11-17-03, 07:42 AM
im sure by the time HL2 comes out it should be able to run on any recently made card. remember, if HL2 didnt work on a geforce FX box sierra would sell 50% less copies. so im sure all the bugs and whatnot will be worked out by the time it hits retailers.
Albuquerque
11-17-03, 08:28 AM
As someone else mentioned earlier, Halo is NOT supposed to be run with any current form of AA. It says it several times in the documentation and in the help-me file under performance issues.
It also must be run with the texture sliders set to quality, because lower settings usually end up with textures completely missing. You can however run it with large quantities of AF and it looks and plays just fine.
Halo also pixel-shades every single pixel in the entire screen -- which means if you're running only at 1024x768, it's doing 786,432 shader ops PER FRAME, times however many frames per second you're running (30FPS at that rez = 2.4million shader ops per second plus texturing and whatnot) Perhaps that puts the performance BACK into perspective?
one thing I noticed it you are running the 45.23 drivers, go download the 52.16 drivers, the 45.xx drivers were horible from a performance standpoint.
Originally posted by techbinge.com
I was never fully behind the card... however it was cheaper than
the 128 version at the time so I grabbed it anyway. Would I see a signifigant change if I went w/ a the 5900? How do I go about turning AF off?
yeah, there is a big difference between the 5600 and the 5900, not sure what the run stock off the top of my head, i'm getting 7689 with my 5900U, that was 330 build though, haven't gotten around to downloading the 340 and running it yet.
Originally posted by techbinge.com
I guess thats that. Does anyone know if the 5600 officially supports dx9? Might have to look to a 9800 for HL2 :(
yes, the 5600 does officially support dx9.
On some crappy Ge FX 5600 cards producers mount ram that shouldn't even be considered.
An example may be Gainward mounting 5ns ram, so better check how fast your mem is, eventually OC GPU & RAM.
techbinge.com
11-17-03, 12:36 PM
I have already gotten the 52.16 drivers. I saw only minor improvments in 3dmark03 (beginning to hate that app) but mainly I downgraded because of the texture problems I was having in Call Of Duty. Once I downgraded the game ran smoother and w/ appropriate textures.
As far as halo is concerned, I have AA set to OFF. AF is at 2x. I will try reducing the rez and turning off some in game options for better performance. Thanks for the help guys.
Is the gainward card friendly to OC? How would I go about that? I have tried using the 'built in' sliders, but it doesnt seem to want to run at anything but stock (artifacts, screen blinks etc). Any ideas?
-Tyler
My bro played halo on Athlon 900, 256 megs PC133 ram, Ge2 GTS 32megs. I don't know what details he had, but comparing to setups I find here, this game should work briliant on all these rigs.
techbinge.com
11-17-03, 07:10 PM
Youd think so, given the min specs... in my opinion they did a horrible job porting it from the xbox. Its sluggish as hell, and it only till you turn off some in game features, AA and reduce the rez that you get some decent responsive feedback. A damn shame. I was hoping that some of the new patches would be aimed at speed.
-Tyler
micamica1217
11-18-03, 03:59 AM
Originally posted by shiltz
yes, the 5600 does officially support dx9.
actualy, the 5600 (and all other FX cards) don't support 24bit or 32bit floating points, only 16bit and 12bit in DX.
(only in OpenGL does it support 32bit FP)
thus it is not a fully compliant DX9.0 card.
mica
micamica1217
11-18-03, 06:11 AM
ooooops....mistake:p
Kenshiro
11-19-03, 10:50 AM
Wasn't that the Fx5600 was not a good card to begin with? I heard that the only decent FX5600 version is the FX5600 ultra with the Rev 2 board.
techbinge.com
11-19-03, 01:26 PM
news to me. Anyone got any ideas on OC it?
-Tyler
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