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wow, my non bh5 ram does 231fsb at cas2!

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Overclocker550

Member
Joined
Feb 5, 2002
Wow not bad, 231fsb seems to be about my limit. oddly enough it crashes in drag but makes it thru car chase :confused:

http://service.futuremark.com/compare?2k1=7591974


see my description. Most of the difference is cause im single channel and 231 instead of 235. If I could get it to 235(It did unstable at 2.5-3-3-11 for 15.7k)at cas2, id be like 16100, only 300 marks below my mushkin. Maybe I should buy another stick then ill match my mushkins performance LOL! my mushkin wont really overclock, but that might be a mobo compatability issue. Is mushkin and hyperX known for not working properly on nf2 mobos? Ive had GREAT luck with corsair value, its the best ram so far of all ive tried. Will games be needing a gig of ram anytime soon? I could save up for that and my benefits will be threefold. higher 3dmark, more fps in games and more ram for games. Problem is, ill need another stick thatll do 231fsb at cas2 and this stick isnt even bh5 LOL! just says value select on the chips
 
*sigh* I really need to get an XP-M. Im only slightly over 17k with my 9800 @ 450mgz.

My freakin crap a$$ T-bred wont run over 2.25ghz :mad: At first I thought it was the multis but now Ive seen the light!
 
I know for a fact that mine is CH-5. But for some reason adding voltage prevents my PC from POSTing.

If you dont believe me here's the proof :(

http://service.futuremark.com/servl...rojectdetails&projectType=6&projectId=7540934


System Configuration
Operating System Microsoft Windows XP

DirectX Version 9.0



Mobo Manufacturer http://www.abit.com.tw/

Mobo Model NF7-S/NF7 (nVidia-nForce2)

AGP Rates (Current/Available) 8x / 8x



CPU Unknown 2233 MHz (JIXHB DLT3C 1800XP+)

FSB 222 MHz

Memory 256 MB (Mushkin L1 Black *CH5*)(2-2-3-6)



Graphics Chipset ATI RADEON 9800 PRO (450 / 324)

Driver Name RADEON 9800 PRO

Driver Version 6.14.10.6378

Video Memory 128 MB



Program Version 3DMark2001 SE

Resolution 1024x768 32bit

Texture Format Compressed

FSAA Disabled

Z-Buffer Depth 16bit

Frame Buffer Double

Rendering Pipeline D3D Pure Hardware T&L



Detailed Test Results
3DMark Score 17884 3D marks



Game 1 Car Chase - Low Detail 237.0 FPS

Game 1 Car Chase - High Detail 79.9 FPS

Game 2 Dragothic - Low Detail 343.9 FPS

Game 2 Dragothic - High Detail 183.8 FPS

Game 3 Lobby - Low Detail 212.0 FPS

Game 3 Lobby - High Detail 93.4 FPS

Game 4 Nature 140.7 FPS



Fill Rate (Single-Texturing) 2090.5 MTexels/s

Fill Rate (Multi-Texturing) 3538.3 MTexels/s



High Polygon Count (1 light) 85.6 MTriangels/s

High Polygon Count (8 lights) 22.3 MTriangels/s



Environment Bump Mapping 259.9 FPS

DOT3 Bump Mapping 273.7 FPS



Vertex Shader 226.1 FPS

Pixel Shader 311.3 FPS

Advanced Pixel Shader 272.1 FPS



Point Sprite 53.9 MSprites/s


---> Im gonna get some GEIL PC4000 here very soon. Maybe that will help me out :(
 
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