Weird one here.... when O/C my FSB past 184FSB, I get green squares on Game Intro's or Movies cutscenes within the game (not in-game 3d rendered cutscenes, but the intro-movie type ones). Like in FarCry when the "Ubisoft" logo is playing at the start. The green squares are small and appear randomly around the screen in different spots while cut scene is playing. I can get rid of the squares by taking the FSB down to 184... they don't appear. Doesn't matter what my multiplier is, so I have to rule out the CPU as the culprit. (example at 12*185, green squares, but at 12.5*184, no green squares).
Here is another thing... if I relax my memory timings at 185, the green squares are still there, but if I lower my memory timings at 184, the green squares DO appear, even at the 184. With relaxed memory timings at 184, again no squares. Its kind of looking at this point as memory. However, all games, 3dmarks03, etc run fine except for these annoying little random green squares that only show up during the intro and movie cut scenes.
I have Crucial PC3200 2X512MB DDR. Has anyone else experienced this type of behavior? Should I be looking at purchasing memory heat spreaders?
Thanks for your help in advance!
Here is another thing... if I relax my memory timings at 185, the green squares are still there, but if I lower my memory timings at 184, the green squares DO appear, even at the 184. With relaxed memory timings at 184, again no squares. Its kind of looking at this point as memory. However, all games, 3dmarks03, etc run fine except for these annoying little random green squares that only show up during the intro and movie cut scenes.
I have Crucial PC3200 2X512MB DDR. Has anyone else experienced this type of behavior? Should I be looking at purchasing memory heat spreaders?
Thanks for your help in advance!