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maha_x
08-23-01, 01:19 AM
Just saw this (http://www.theinquirer.net/22080111.htm) article on theInquirer.

Besides sounding bit rumour'ish, it is interesting tought. If they really have to encrypt the code to keep it from running on a PC, then porting them to PC is even more easier than tought. They could even sell games on one disc that would still work on both systems (or on THE system and on the slight variation of it :) ) by just leaving the executable uncrypted.

The "hardcoded to d:" part sounds most suspicious. I dont quite understand how U can "hardcode" sometin to some specific drive. Does this mean that all disc access is limited to "d:"? How does the game save then. Mayby this just means that all games are coded to run from the disc. Which doesnt keep it from running in a PC.

The OS differences are most likely the only thing that is going to keep U from running them on a PC. Still, a emulator for this situation should be much easier than emulator for ... a PS for example. And if the developers wants to write some OS specific code to support both systems, I dont see why they couldnt.

The bad thing which comes to my mind is that this is going to get those Intel code compilers into most developers machines. As figured, this compiler doesnt do too well on AMD CPUs.

This was likely my brainfart for this morning, if U have some toughts to share, then lets hear them! :)

CSaddict
08-23-01, 08:21 PM
I have my hard drive partitioned so the D: issue won't be a problem. This is very interesting though. Good thing my come out of the Xbox afterall.

fuzzba11
08-25-01, 07:33 PM
I'm not going to worry, too much. Even if Microsoft ENSURES X-Box games won't be able to run on a PC, even one like mine, there are hundreds of haXors and warezmonkeys out there to decrypt and put the code to use...who knows, maybe we can all cancel out SETI/Folding subscribtions and go for the "decode the x-box code" project!! :D :D