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micamica1217
08-09-04, 08:13 PM
I just tryed humus's tweek....

non OCed card, cat 4.9beta's, high details, 1024x768 no AA, 8xAF....69fps
man, that's basicly 6800gt scores. :eek:

no IQ problems sofar.

playing at 1280x1024, vsync on, high details, no AA and 8XAF...
never goes below 35fps.
mostly stays near 45-55fps, unless there is no monsters, then it's at 60fps basicly all the time.

how do I do it with vsync on?
turn on triple buffering in the ATI CP....remember that boys from Q3A?
now you'll be able to use vsync, and not chug your framerates away.

mica

micamica1217
08-09-04, 08:19 PM
tylerhskate,

first off, you have a ton of things running in the background...this might be hurting you.

yet could you also tell us what in game settings you are using???
high quality?
low quality?
what are your advance settings like?

list everything.

did you try chaging anything in the base folder?

mica

Dragonprince
08-09-04, 08:22 PM
That's cool Mica. Wondering why iD didnt do that themselves for the Radeon users. I had to open up my case with my GT overclocked, it was getting hot enough to kick in the built in temp control and slow my card. Suddenly lagging in a game that was giving 60fps a second ago is no good.... Any heat issues with your Pro when OC'd or have you done without OCing?

micamica1217
08-09-04, 10:27 PM
That's cool Mica. Wondering why iD didnt do that themselves for the Radeon users. I had to open up my case with my GT overclocked, it was getting hot enough to kick in the built in temp control and slow my card. Suddenly lagging in a game that was giving 60fps a second ago is no good.... Any heat issues with your Pro when OC'd or have you done without OCing?

more info:
1024x768, high quality, no AA and 8xAF, card OCed at 540/550.....77.1fps :eek:

now as for heat...
again, I play at 1280x1072, no AA and 8xAF, vsync on, high quality....normaliy with my card not OCed.
yet sometimes I forget about turning off my OC from playing BF:V...lol

I just ran a test for you...
OCed at 540/550, and played for like 30mins.
card temps with my poor case air flow was 58c

I do have a vga silancer and OCG ram sinks on the card.
temps without the added cooling would be about 10c higher.
68c is well within ATI standards, and would do far better with a fan on your case door....realy no need for the vga silancer, yet I always recamend better cooling.

again, I have realy poor case cooling.
3 fans.
2 80mm rear fans are 35cfm
1 120mm fan (panaflow, forgot what cfm it is) at frount of case blows on a heatercore, and you have to wet your hand to feel the air from the other side. lol
case is so quiet... :)

I just noticed something....once OCed, it almost never falls below 60fps.
(only rare moments does it dip to 45fps-55fps...heavy battle.
and remember, I'm running with vsync turned on.)
I wonder what would it be like if I was able to turn on all the pipes (mod failed)???

as for why JC didn't add this path to the mix....it was too easy not to do it.
yet it might be added in a future patch.
notice how we were going to have multiple paths, for many cards, then it went away to only ARB2?
it's mostly because most of the newer cards perform great in this game to begin with.
even the 5900's/9800's do well.

mica

Chaos_Being
08-09-04, 10:38 PM
when the loading screen comes up (like in quake3) which you never see cause it appears and dissapear so quick it says something like vid_reset is an unknown commands?

My game is doing this exact same thing now. I just tried extracting all of the .pk4 files using winrar, and this error is my only result. Any ideas?

Dachy
08-10-04, 12:47 AM
I have all my drivers updated and everything, put XP back on.. haven't changed anything, but now Doom 3 wont' run. here's the runtime error I get:

Microsoft Visual C++ Runtime Library

Runtime Error!

Program: C:\Program Files\Doom 3\doom3.exe

abnormal program termination


sometimes this happens right after the first doom 3 and demon logo... or on the "intializing" screen. usually at the initializing screen it'll get to the point where i can HEAR the heartbeat but i dont see it... any ideas?

KnownKiller
08-10-04, 01:25 AM
I have all my drivers updated and everything, put XP back on.. haven't changed anything, but now Doom 3 wont' run. here's the runtime error I get:

Microsoft Visual C++ Runtime Library

Runtime Error!

Program: C:\Program Files\Doom 3\doom3.exe

abnormal program termination


sometimes this happens right after the first doom 3 and demon logo... or on the "intializing" screen. usually at the initializing screen it'll get to the point where i can HEAR the heartbeat but i dont see it... any ideas?

Quick quess.. Did you install DirectX 9.b?

Dachy
08-10-04, 01:55 AM
yeah i installed dx9

KnownKiller
08-10-04, 02:31 AM
yeah i installed dx9

Welp.. I guess just try reinstalling D3 again. Maybe something got messed up last time.

If you deleted your D3.cfg file and this is still happening then yeah reinstall D3.

Dachy
08-10-04, 03:41 AM
did whatcha told me... still note resolved =\ thanks though

DMac
08-10-04, 07:20 AM
I tried Humus' tweak from Beyond3d and I did get a performance boost. I can turn on 2xAA and still get 8-10 fps better than before. I'm hitting the low 40's on occasion. On average it's 30-40. Very playable.

I'm running at 1024x768 on medium settings, now with 2xAA. With my system, I'm pleased.

DMac
08-10-04, 08:58 AM
If anyone's interested, Tom's has a new article on Doom 3 and graphics cards. Mostly info we've seen I think:

http://graphics.tomshardware.com/graphic/20040809/index.html

torchedlh
08-10-04, 05:42 PM
not sure what the problem is exactly. all the audio is kinda garbled and really staticy. my specs are in my sig, except my 9700 pro is currently at stock speeds.

Radical
08-11-04, 12:26 PM
Does using DX9.0c make Doom run better than if I were to use DX9.0b? I'm using b now and I don't want to get c if it doesn't make a difference.

DMac
08-11-04, 02:26 PM
not sure what the problem is exactly. all the audio is kinda garbled and really staticy. my specs are in my sig, except my 9700 pro is currently at stock speeds.

I've heard of a few people having sound issues. Are you using onboard sound? If you have the latest drivers etc, maybe it's just something a future patch from id will have to fix.

Dragonprince
08-11-04, 03:22 PM
not sure what the problem is exactly. all the audio is kinda garbled and really staticy. my specs are in my sig, except my 9700 pro is currently at stock speeds.


Abit NF7-S v2.0 @ 430 bus



Im guessing South Bridge cooling if your using on board audio....

tandar
08-11-04, 07:22 PM
I've tried a few modifications to the DoomConfig.cfg file, which seem to work the first time i run the game. But I'm finding once i exit the game and restart it, the DoomConfig.cfg file gets reset back to its default values.. Has anyone else experienced this problem?

Chaos_Being
08-11-04, 07:50 PM
I resolved my problem with the uncompressing of the .pk4 files. When you use winrar, it expands them into seperate folders. You have to make sure that the files all go into the "base" folder, not the seperate folders it defaults to.

bojangles
08-11-04, 09:50 PM
Does using DX9.0c make Doom run better than if I were to use DX9.0b? I'm using b now and I don't want to get c if it doesn't make a difference.
I experienced no improvement. BTW your number of stars(more than mine) kept me from saying "CUZ ITS IN OPENGL!!!!!!!! :eek: " :bday:

KnownKiller
08-11-04, 09:57 PM
I've tried a few modifications to the DoomConfig.cfg file, which seem to work the first time i run the game. But I'm finding once i exit the game and restart it, the DoomConfig.cfg file gets reset back to its default values.. Has anyone else experienced this problem?


If you make any changes in a game and hit the apply settings it will over write yours.

If thats not the case for whatever reason.. put your custom settings in a autoexec.cfg file and it will load after the doom3.cfg file keeping the settings you want cause doom will never write to the auto file only the default doom3.cfg.

If that dont make ya happy.. You can make it so doom3 cant write to the defualt doom3.cfg file again. But remember any changes you make in a game or in the console wont hold the next time you boot d3..

To do this find the doom3.cfg file under the base folder. Right clock on it and chose properties. Then make sure that only "read only" is check marked. Now if you ever want to make any changes to that file just remember to go and change it by unchecking read only.

THough i'd only advise doing the above when you have your .cfg file as you want it and no other changes are needed.

Recursion
08-11-04, 11:46 PM
Doom 3 freezes only on multiplayer, Need help asap

--------------------------------------------------------------------------------


]When I go to play doom 3 at first I used the ATI catlyst 4.7 i would get a randon system haltthen i tried the omega 4.7 drivers an it fixed the problem but Now I only have the problem in Multiplayer, i can play for a few rounds and then it will just freeze

My System

P4 2.4C GHz
Asus P4C800 E- DELUXE
OCZ Pc4200 cl 2.5 512MB
Stock Intel HeatSink AS 5
Asus P4C800 E Deluxe
Antec TruePower 550 watt
ATI Radeon 9600XT
WD RAPTOR 2X36.6 (RAID-0)
WD 5400rpm 2x40gb (RAID 1)

tandar
08-12-04, 01:12 AM
Thanks KnownKiller

torchedlh
08-12-04, 01:25 AM
Abit NF7-S v2.0 @ 430 bus



Im guessing South Bridge cooling if your using on board audio....

well i actually kinda figured that out after i posted this. i backed it down to 400 but sitll get the problem, just takes a little longer to set in. i really dont wanna change my bus just to play a damn game. think putting a NB HS on the SB might fix the problem? which one should i go for? both zalman and thermalright make these.

theELVISCERATOR
08-12-04, 01:47 AM
well i actually kinda figured that out after i posted this. i backed it down to 400 but sitll get the problem, just takes a little longer to set in. i really dont wanna change my bus just to play a damn game. think putting a NB HS on the SB might fix the problem? which one should i go for? both zalman and thermalright make these.


why dont you say 200 like regular folk...

iLLestOne
08-12-04, 03:12 AM
well i actually kinda figured that out after i posted this. i backed it down to 400 but sitll get the problem, just takes a little longer to set in. i really dont wanna change my bus just to play a damn game. think putting a NB HS on the SB might fix the problem? which one should i go for? both zalman and thermalright make these.

You can put this in the autoexec.cfg
bind "q" "s_restart"

then press q when your sound messes up. Problem fixed (well, at least until it messes up again)

kyleboy77
08-12-04, 10:41 AM
HAs anyone else beat the game yet.... I did it in almost exactly a week from the day it came out (when I started playing) till tuesday the 10th with no cheats..... cheating is for losers

Recursion
08-12-04, 12:48 PM
When I go to play doom 3 at first I used the ATI catlyst 4.7 i would get a randon system haltthen i tried the omega 4.7 drivers an it fixed the problem but Now I only have the problem in Multiplayer, i can play for a few rounds and then it will just freeze

My System

P4 2.4C GHz
Asus P4C800 E- DELUXE
OCZ Pc4200 cl 2.5 512MB
Stock Intel HeatSink AS 5
Asus P4C800 E Deluxe
Antec TruePower 550 watt
ATI Radeon 9600XT
WD RAPTOR 2X36.6 (RAID-0)
WD 5400rpm 2x40gb (RAID 1)

KnownKiller
08-12-04, 12:52 PM
When I go to play doom 3 at first I used the ATI catlyst 4.7 i would get a randon system haltthen i tried the omega 4.7 drivers an it fixed the problem but Now I only have the problem in Multiplayer, i can play for a few rounds and then it will just freeze

My System

P4 2.4C GHz
Asus P4C800 E- DELUXE
OCZ Pc4200 cl 2.5 512MB
Stock Intel HeatSink AS 5
Asus P4C800 E Deluxe
Antec TruePower 550 watt
ATI Radeon 9600XT
WD RAPTOR 2X36.6 (RAID-0)
WD 5400rpm 2x40gb (RAID 1)


Hey whats your virtual ram settings in windows? Maybe your runing outa ram.

DMac
08-12-04, 01:09 PM
HAs anyone else beat the game yet.... I did it in almost exactly a week from the day it came out (when I started playing) till tuesday the 10th with no cheats..... cheating is for losers

Not yet. I haven't been able to devote enough time to it. When I have been playing, I've been taking it slow to take it all in. I currently somewhere in the Alpha Labs Sector 2.

Recursion
08-12-04, 03:14 PM
Hey whats your virtual ram settings in windows? Maybe your runing outa ram.

My virtual memory is 768-1536

Dragonprince
08-12-04, 03:52 PM
When I go to play doom 3 at first I used the ATI catlyst 4.7 i would get a randon system haltthen i tried the omega 4.7 drivers an it fixed the problem but Now I only have the problem in Multiplayer, i can play for a few rounds and then it will just freeze

My System

P4 2.4C GHz
Asus P4C800 E- DELUXE
OCZ Pc4200 cl 2.5 512MB
Stock Intel HeatSink AS 5
Asus P4C800 E Deluxe
Antec TruePower 550 watt
ATI Radeon 9600XT
WD RAPTOR 2X36.6 (RAID-0)
WD 5400rpm 2x40gb (RAID 1)


Is your 9600XT OC'd ? If so thats the problem....

Dragonprince
08-12-04, 03:56 PM
well i actually kinda figured that out after i posted this. i backed it down to 400 but sitll get the problem, just takes a little longer to set in. i really dont wanna change my bus just to play a damn game. think putting a NB HS on the SB might fix the problem? which one should i go for? both zalman and thermalright make these.


This one is decent for North and South Bridge cooling...even comes with thermal adhesive for the South bridge....

http://www.coolerguys.com/840556016175.html

Recursion
08-12-04, 04:49 PM
Is your 9600XT OC'd ? If so thats the problem....
No it is not overclocked

Tekko
08-12-04, 05:23 PM
then go to ATI site and get the 4.9 beta doom3 fix(first ever ATI released beta) also if you are a bit aventurous there is a mod you can do to the shader to make it more efficiet for R300 core and up. With a 9700 pro, high quality, 1600x1200, AA/AF at x4/x8 I average 30-40 most of the time...

Linky (http://www.beyond3d.com/forum/viewtopic.php?t=14874&postdays=0&postorder=asc&start=0)

I'm still reading the thread, 46 pages and counting...

Recursion
08-13-04, 12:05 AM
then go to ATI site and get the 4.9 beta doom3 fix(first ever ATI released beta) also if you are a bit aventurous there is a mod you can do to the shader to make it more efficiet for R300 core and up. With a 9700 pro, high quality, 1600x1200, AA/AF at x4/x8 I average 30-40 most of the time...

Linky (http://www.beyond3d.com/forum/viewtopic.php?t=14874&postdays=0&postorder=asc&start=0)

I'm still reading the thread, 46 pages and counting...


tried them same problem

verbatim
08-13-04, 12:10 AM
I just finished the game. Not too shabby except for some minor things.

Whats the differance in the difficulty levels? more monsters or tougher monsters? I like more enemies but tougher ones are boring.

fuzzba11
08-13-04, 01:13 PM
I just finished the game. Not too shabby except for some minor things.

Whats the differance in the difficulty levels? more monsters or tougher monsters? I like more enemies but tougher ones are boring.

Yeah I'm interested in this, too. I just beat the game(w00t w00t w0000000t! It was awesome) and was gonna start in on Nightmare mode tomorrow...I remember seeing a creature spec-sheet somewhere on the web, maybe someone has the hit point levels listed for each difficulty...somewhere...linky, anyone?

edit: I found a site with the hit points of each enemy listed. WARNING:SPOILERS SPOILERS SPOILERS
Enemy hit point and damage guide (http://ucguides.savagehelp.com/Doom3/enemies.htm)

kyleboy77
08-13-04, 06:42 PM
NIghtmare mode gives you the soul cube right from the start but I think if you don't kill monsters fast enough you health will go down all on its own... but it stops at 25%... there may be more to it than that I don't know

verbatim
08-13-04, 08:25 PM
Yea I tried that out. Very dissapointing. I can get killed by one shotgun-toting zombieas I'm always at 25% Why'd they go for a gimicky mode rather than a skill-based mode ie more monsters/tougher monsters???

Dukemurmur
08-15-04, 06:21 PM
i am having some real problems playing doom on my comp specs in sig........i wonder if it is my drivers i will try diff ones latter...and a defrag and so on....mayby a new install....

Dukemurmur
08-15-04, 06:23 PM
scra5ch that on the specs AMD barton @ 2.44 and a stick of pc 3500 EB and one of pc2100 2-2-2-11- cas 2 at 174...and runs like crap

Radical
08-15-04, 10:25 PM
Is there any way to see how much time you've spent playing the game?

Cowboy X
08-15-04, 10:40 PM
Is there any way to see how much time you've spent playing the game?

I think most people would be afraid to know such statistics .

KnownKiller
08-16-04, 01:31 AM
heh i just finished it and it took me over a week. Like 5+ hours every day hehe.

OC Noob
08-16-04, 05:08 AM
then go to ATI site and get the 4.9 beta doom3 fix(first ever ATI released beta) also if you are a bit aventurous there is a mod you can do to the shader to make it more efficiet for R300 core and up. With a 9700 pro, high quality, 1600x1200, AA/AF at x4/x8 I average 30-40 most of the time...

Linky (http://www.beyond3d.com/forum/viewtopic.php?t=14874&postdays=0&postorder=asc&start=0)

I'm still reading the thread, 46 pages and counting...

That is pretty nice. Gives a decent boost in performance at no cost.

Thanks for the link.

Grov
08-16-04, 10:32 AM
LMAO.

Im already pissed off with the stupid game, and i haven't even played it 1 second yet.

Every time i try to set the resolution to 1600x1200 and the AA to 8x i start the game again, and the stupid thing is back at 640x480. Ive tryed this like 10 times, same every time.

KnownKiller
08-16-04, 12:26 PM
LMAO.

Im already pissed off with the stupid game, and i haven't even played it 1 second yet.

Every time i try to set the resolution to 1600x1200 and the AA to 8x i start the game again, and the stupid thing is back at 640x480. Ive tryed this like 10 times, same every time.

I've tried the same with my ATI 9800XT and it would do the same.. I had to select AA 4x for it to stay at whatever rez.

KnownKiller
08-16-04, 12:27 PM
Oh and another thing.. If your going to use 1600x1200 then turn off the AA cause at that rez it will be so clean it will already look as if AA is runing so no need.

Turn AA on if your going to run anything lower then 1024x786.

Grov
08-16-04, 01:57 PM
No matter, it's unplayable at 1600x1200 with 0 AA anyways. Dam i thought my rig would be able to play all games at 1600 for a while. :confused:

Hope it's not my CPU. Gonna get a AMD64 later i hope.

As fo the game, ive just met my second Pinky Demon Beast.

Im with everyone else so far. The game is far to dark. I know it's suppposed to be, to add to the atmosphere, but it's so dam dark, it's stupid. And a flashlight in 2145? lmao.

Anyways graphics are pretty good, no-where near as blown away, when i first saw the island through the whole in the wall in Far Cry.

The voice acting in the game is cool, and the PDA thing is a nice touch, with screens to.

On a side note Which enemies are from the orignal Doom and Doom II then?

Hardin
08-16-04, 02:23 PM
No matter, it's unplayable at 1600x1200 with 0 AA anyways. Dam i thought my rig would be able to play all games at 1600 for a while. :confused:

Hope it's not my CPU. Gonna get a AMD64 later i hope.

As fo the game, ive just met my second Pinky Demon Beast.

Im with everyone else so far. The game is far to dark. I know it's suppposed to be, to add to the atmosphere, but it's so dam dark, it's stupid. And a flashlight in 2145? lmao.

Anyways graphics are pretty good, no-where near as blown away, when i first saw the island through the whole in the wall in Far Cry.

The voice acting in the game is cool, and the PDA thing is a nice touch, with screens to.

On a side note Which enemies are from the orignal Doom and Doom II then?
Unfortunatly it might be your cpu (http://anandtech.com/cpuchipsets/showdoc.aspx?i=2149&p=7) . Try adding this to your Doomconfig or AutoExec. seta r_lightscale 3. The default is 2. Increasing it makes the lights brighter. Look at this
link (http://www.beyond3d.com/forum/viewtopic.php?t=14716&postdays=0&postorder=asc&start=60)
for a comparison when changing the values. And the enemies that were in the original game were the imp,cacodemon, and the various zombie security guards. Doom 2 added the revenant, archvile, and the commando(which was originally called the chaingun guy in Doom 2). Have your tried this tweak (http://www.beyond3d.com/forum/viewtopic.php?t=14874) for Radeon cards? It should help your performance.

Grov
08-16-04, 03:08 PM
Im not messing about with that tweak for performance.

I wanna do the light thing though, but i don't understand what to do, it's not explained.

Hardin
08-16-04, 03:28 PM
Im not messing about with that tweak for performance.

I wanna do the light thing though, but i don't understand what to do, it's not explained.All you have to do is download a file (http://www.beyond3d.com/forum/viewtopic.php?t=14967) . This how to change the lightvalue. Copy your Doomconfig that is in your base folder in the doom3 directory. Name the copy AutoExec and remove all the text except for the values you want to modify. This is what I have in my AutoExec:
set com_allowconsole "1"
com_videoRam 128
seta image_downSizeLimit "512"
seta image_downSizeBumpLimit "512"
seta image_downSizeSpecularLimit "64"
seta image_useCache "1"
seta image_cacheMegs "384"
seta image_cacheMinK "1548"
seta com_showFPS "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp_red"
seta ui_name "^1H^3a^1r^3d^1i^3n"
r_displayRefresh 85
set r_image_preload "1"
g_showPlayerShadow 1
seta image_roundDown "1"
seta image_lodbias "-2"
seta r_lightscale 3

Type seta r_lightscale 3 in your AutoExec to increase the lighting. Doom 3 detects most video cards as having only 64mbs of ram so type com_videoram 256 for your card.

Grov
08-16-04, 04:18 PM
Huh.

Didn't understand a word of that.

KnownKiller
08-16-04, 04:45 PM
Just deal with it.. Its supposed to be dark. You'll get used to it. hell if you have to run it at a lower rez of 1024x786 and it will still look great!

If you want speed buy up a cheap AMD64 system.. Dont matter what speed you go for, D3 loves the built-in onboard memory controller of the AMD64. Go for a 3000+ and a cheap 75 dollar MB and you'll be good as golded with that vid card.

OC Noob
08-16-04, 06:09 PM
Im not messing about with that tweak for performance.

I wanna do the light thing though, but i don't understand what to do, it's not explained.


Try the performance tweak. I don't think its 40%, but its a good boost, maybe 20% and its VERY easy. If you know how to use Winzip you can do it.

Unzip the download files, select all files (in winzip) and extract to the "base" file in your DIII directory. "base" is a folder in the main DIII folder, under Program Files on which ever drive you installed DIII on.

Thats pretty basic if you are familiar with Winzip and the file explorer. If it seems strange and unfamiliar then its not so easy, but still fairly simple.

Anyway, I'm not trying to push you into doing it, but if you can it helps quite a bit.


ps that should get you 1600 x 1200. With that card you should be able to do it I would think. Its not like you are running a 1700+ or something slower either, that Proc isn't too bad. I'd get the new beta DIII drivers from ATI also.

Hardin
08-16-04, 06:15 PM
........http://www.tweakguides.com/Doom3_7.html

KnownKiller
08-16-04, 06:39 PM
Oh also make sure you choose app preference for both AA and AF in the graphics card control panel.. I heard theres a prob with the ATI drivers with the way it handles things.. So let D3 choose the settings for the card.

OC Noob
08-16-04, 07:30 PM
Oh also make sure you choose app preference for both AA and AF in the graphics card control panel.. I heard theres a prob with the ATI drivers with the way it handles things.. So let D3 choose the settings for the card.


Is there a place to enable AF in DIII? I haven't seen it. It has to be set in the control panel or am I going crazy?

Radical
08-16-04, 07:53 PM
The only way to change the level of AF in Doom 3 as far as I know is through the console. Open the console by pressing Control+Alt+` and then type "image_anisotropy x" without the quotes. "x" is the level of AF you want Doom 3 to use, and it can be set to 1,2,4, or 8.

Source: http://www.tweakguides.com/Doom3_8.html

OC Noob
08-16-04, 08:40 PM
The only way to change the level of AF in Doom 3 as far as I know is through the console. Open the console by pressing Control+Alt+` and then type "image_anisotropy x" without the quotes. "x" is the level of AF you want Doom 3 to use, and it can be set to 1,2,4, or 8.

Source: http://www.tweakguides.com/Doom3_8.html


Oh, okay. Thanks, I'll have to check out some of those commands.

KnownKiller
08-16-04, 09:13 PM
Thx Radical for answering.. :)

Radical
08-16-04, 11:33 PM
No problem, please ask if you have any more questions. I have to you warn you guys, though, that none of those console commands on tweakguides.com improved my performance.

DMac
08-17-04, 07:17 AM
The only way to change the level of AF in Doom 3 as far as I know is through the console. Open the console by pressing Control+Alt+` and then type "image_anisotropy x" without the quotes. "x" is the level of AF you want Doom 3 to use, and it can be set to 1,2,4, or 8.

Source: http://www.tweakguides.com/Doom3_8.html

So that's how you can change AF...I noticed it didn't seem to matter where I had the AF set in the control panel, it never changed performance.

mdcomp
09-02-04, 06:19 PM
I am having problems with Doom3 on this new rig I just built. The walls are like pitch black and the light fixtures are blurry. People and boxes all show up fine, but the walls are all blurry and dark. Any ideas? I tried the game with a GF3 ti200 and GF4 ti4200 on low and medium settings. The game works fine on my radeon 8500, though. I tried a bunch of different driver versions and updated directx. It is also fine in 3dmark.

Matt

PCGUY112887
09-02-04, 08:08 PM
I too am having a problem... on my system in sig I load up Doom and get like 2 FPS... even useing medium settings, 1280x1024. When I move around somethings I look at, it gets better. But then when I walk into the room where you have to stand on the square.. the FPS is fine till I turn to the dude behind the glass.

BTW I am useing all of the default Advanced settings... any clue? BTW yes I installed drivers fine... removed them then used driver cleaner. Now I am running 65.xx whatever version... last WHQL from Nvidia.

copernicus
09-02-04, 09:24 PM
anyone get the give doom95 console command to work?
every time i try it nothing happens, hit enter and nada no error bad command or anything.
is there some trick to it? if so could someone let me in on it pls :eh?:

PCGUY112887
09-02-04, 10:12 PM
Haven't tryed it but I solved my problem...
Turns out it did that because I have dual monitors. I disabled the second monitor and now everything is fine!

mdcomp
09-03-04, 10:19 AM
I am having problems with Doom3 on this new rig I just built. The walls are like pitch black and the light fixtures are blurry. People and boxes all show up fine, but the walls are all blurry and dark. Any ideas? I tried the game with a GF3 ti200 and GF4 ti4200 on low and medium settings. The game works fine on my radeon 8500, though. I tried a bunch of different driver versions and updated directx. It is also fine in 3dmark.

Matt

Update: Tried my radeon 8500 in that computer, I get the same problems. Now I am totally confused.

Matt

electromagnetic
09-03-04, 01:15 PM
Quick 10-20 FPS increase: TURN OFF SHADOWS! They do nothing for the game.

theELVISCERATOR
09-03-04, 02:05 PM
So that's how you can change AF...I noticed it didn't seem to matter where I had the AF set in the control panel, it never changed performance.


If you dont do a vid_restart 1 nothing changes....

PCGUY112887
09-03-04, 05:41 PM
humm now I have a sound problem...
Useing the latest drivers with the built in sound on the NF7-S...
Useing surround sound mode will make sound randomelly cut out... or get staticy.
Turn off surround sound... it's fine.

stratcatprowlin
09-07-04, 08:44 AM
I cant find place to post this,so here it is.
Just got the game a couple of days ago and havn't played it that much.
I need help finding the elevator on Alpha labs sector 1.
I am totaly lost:(

electromagnetic
09-08-04, 08:54 AM
Doom 3 Beta Patch ?????????

Anyone tried this? http://www.fileplanet.com/files/140000/145387.shtml

electromagnetic
09-08-04, 09:07 AM
Here's some highlights....

- Bumped damage up on rocket jumping in multiplayer (***this sucks!)
- Decreased damage from chaingun to 25 in multiplayer (again, this sucks too)
- r_aspectRatio now uses 0, 1, or 2 (4:3, 16:9, 16:10) (true widescreen)
- Exploding barrels now give credit for kills to the player who damaged the barrel in multiplayer (***sweeeeet***)
- Fixed problems with server list (about damn time)

*EDIT* Stay away from this patch, it makes all the eyecandy cheat protected in multiplayer *EDIT*