View Full Version : ~Sound Card Tweeks for better fps~
Fingers
09-09-01, 08:00 PM
During gaming the sound has a big big bearing on the speed of the game.
Are there any tweeks to speed up sound cards?
With out sound there is a masive increase of fps with any game. With all the attention to the gfx card for games has the sound card been over looked.
Any ideas?
Some games still have good sound quality when set to low.
Soundcards don't have anything to tweak.
redduc900
09-09-01, 08:58 PM
You could try this...
Download the DirectX applet from here...http://www.brainerd.net/files/dxapplet.zip and extract the directx.cpl file to your windows\system directory.
You'll now see a "DirectX" applet in Control Panel...Click on "DirectX" to open the DirectX Properties window and select the "DirectSound" tab. Under "Debug Output Level", move the slider all the way to the left (less) and click "Apply".
This is taken from the readme that used to be included with the applet...
Microsoft left debug mode on in DirectX 8 and 8a for Direct sound. That is eating up cpu cycles from he** having that on, not to mention software/hardware conflicts that it can create. Extract to Windows/System then go to Control Panel click on the DirectX applet. Go to the Direct sound tab and slide the debug slider all the way to the left <<<<< to disable debug mode. It will work w/ 8.1 but I believe debug is off w/ that version.;)
Fingers
09-10-01, 04:58 AM
Cheers redduc
Nifty little function that.
If theres nothing to tweek on a sound card. Is it not time they started putting onboard chips to deal with the sound as gfx deals with gfx?.
Or is this just not poss.
Depending on the type of card you have, disabling EAX and A3D support can help tremendously as well as low quality (8-bit) sound as everryone else has mentioned.
Sometimes, if you go into Audio properties of the control panel and change the slider for hardware acceleration under the Performance tab to about one notch below full acceleration, you can improve gaming performance quite a bit. It will, in most cases, prevent the skipping and cutouts you get during big explosions and such.
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