PDA

View Full Version : What does artifacting in CS:Source look like?


kukyfrope
04-13-05, 01:40 PM
I have an OC'd 6600GT and specs in sig... I think my CS:Source might be artifacting but I can't tell if it's a buggy engine or what! I will sometimes see textures flashing to like a distorted white-noise color and back to normal, or sometimes to black.

Also after less than an hour of playing, the game will freeze and the sound will start to studder the last ~0.5s of sound. After about 10 seconds of that studder, it studders about the next ~0.5s of would-be sound. After that going for 10 seconds, the game will make a high-pitched buzzing noise in the right speaker for another 5-10 seconds then the game will resume and I can play fine! It may happen again in another 20 minutes after that or so. The weird thing is, I don't experience ANY freeze/artifacts running any 3DMark benchmarks. :shrug:

Anybody experienced these problems in HL2 or Source? To be exact, it's one of the double-boxes in CT spawn on dust2 and down the ramp from CT spawn in cbble on the walls that's giving me problems as far as incorrect flashing textures.

Obviously, it's because my 6600GT is OC'd. What are the max OC's some other people have had with this card. Do my clocks in my sig look too high and is the artifacting (vs game fully locking and having to force-exit it) more likely to be caused by the core or memory?

Zulu-1
04-13-05, 01:55 PM
is it possible that all thats going on is that a flash grenade was thrown?

kukyfrope
04-13-05, 02:00 PM
Hahah, I'm not quite a nub :) CAL-M for a while now but yea I can see how one could think that!

Blackmage
04-13-05, 03:28 PM
yep thats artifacting! Artifacting looks like black and white Flickering

Slimmy
04-13-05, 05:15 PM
Artifacts look like either triangle or white dots. At least this is my experience!

Pheaton
04-13-05, 05:21 PM
Actually, artifacting in the source engine looks like flashing green triangles. It's very visible and obvious.

Westline
04-13-05, 09:06 PM
Yes in source for me, my artifacts are triangles that are purple. I notice that if you minimize the Screen while playing Source then Textures will be missing and the white parts might have a purple hue.

kukyfrope
04-13-05, 09:08 PM
Hmm, I think I have minimized it sometime before it happens, so maybe that is contributing. Regardless, I'll lower my OC and see if that helps.

jtracc20
04-13-05, 09:37 PM
obviously your video clock speeds are TOO high. bring them down. i had the same problem, speeds were too high. your expecting too much out of your card. bring them down.

KEY PHRASE = BRING THEM DOWN

Grimes
04-15-05, 09:45 PM
green and red flashing triangles :(

Aurora40
04-19-05, 08:22 PM
I run higher speeds than that on my XFX. It plays great until the game is minimized. I think this must be an engine thing as lowering speeds makes no diff. It plays perfect for hours if it doesn't get minimized. :)

This really threw me off when I kept minimizing to tweak my speeds and check for artifacting...