Falkentyne
10-12-01, 04:53 PM
After a lot of delibreating, decided to go ahead and install this chip.
The first thing I noticed is that the heatsink /fan is absolutely huge, GOOD JOB intel. Much bigger than the slot 1 hsf's. I had to remove my PSU to even put the CPU into the slot, on my inwin a500 case :( oh well, time for a new case :(
Anyway....its doing 155 x 7.5=1162.5 with default voltage, and more stable at 155 FSB than the 600E @ 930 ever was (930 was unusuable because of the RAM errors that occred, regardless of cas latency).
So far, Unreal engine games have not crashed while loading in 40 load/exit/reload attempts. (On the 600e@930, Unreal games would usually crash about 50% of the time with property/c++ errors while attempting to load). BurnBX still quits fast, but I can't explain why 155 FSB is more stable on this chp. My best guess is that the heatsink/fan is a MONSTER.....MUCH better than those rinky slot 1 HSFs', and the fan is probalby blowing a lot more air on the motherboard, cooling it better. Either that or something is more stable since the 600e needed a slight voltage jump at 900 (1.7v), and 930 (1.75v) in order for burnP6 to not lock the system.
All I can say is, I'm quite happy :) 1162.5 @ 155 fsb, default voltage and my memory timings maxed out is nothing to sneeze at :) very fast :)
Not sure how it compares to a 1240 mhz (124 fsb) chip though..maybe ill take some sandra timings and compare to what Ebola posted. (Ebola, did you post your timings?).
The first thing I noticed is that the heatsink /fan is absolutely huge, GOOD JOB intel. Much bigger than the slot 1 hsf's. I had to remove my PSU to even put the CPU into the slot, on my inwin a500 case :( oh well, time for a new case :(
Anyway....its doing 155 x 7.5=1162.5 with default voltage, and more stable at 155 FSB than the 600E @ 930 ever was (930 was unusuable because of the RAM errors that occred, regardless of cas latency).
So far, Unreal engine games have not crashed while loading in 40 load/exit/reload attempts. (On the 600e@930, Unreal games would usually crash about 50% of the time with property/c++ errors while attempting to load). BurnBX still quits fast, but I can't explain why 155 FSB is more stable on this chp. My best guess is that the heatsink/fan is a MONSTER.....MUCH better than those rinky slot 1 HSFs', and the fan is probalby blowing a lot more air on the motherboard, cooling it better. Either that or something is more stable since the 600e needed a slight voltage jump at 900 (1.7v), and 930 (1.75v) in order for burnP6 to not lock the system.
All I can say is, I'm quite happy :) 1162.5 @ 155 fsb, default voltage and my memory timings maxed out is nothing to sneeze at :) very fast :)
Not sure how it compares to a 1240 mhz (124 fsb) chip though..maybe ill take some sandra timings and compare to what Ebola posted. (Ebola, did you post your timings?).