Pablissimo
10-18-01, 04:05 PM
Lo there.
Anyone used to have an old Commodore 64? Remember that SID chip that you could program to play exact wave forms on? What I need to nkow is if I can do something similar in VB.
Its a research project. I'm trying to see if by realistically modelling a human throat and vocal cords, tongue etc that realistic sounds can be produced. Not words just yet =)) but umms and ahhhs would be a nice start. Problem is that in order to do that I need to be able to produce a sound from the speakers that aint from a file but is generated from what might happen to say a sin wave when its bounced off the roof of your mouth and directed with your tongue.
I know that some games manage to make use of directional sound, which may be of help, but for now I need to make just a simple waveform, like a saw-tooth or sin wave come out of the speakers.
Any ideas? Didn't think so...
Anyone used to have an old Commodore 64? Remember that SID chip that you could program to play exact wave forms on? What I need to nkow is if I can do something similar in VB.
Its a research project. I'm trying to see if by realistically modelling a human throat and vocal cords, tongue etc that realistic sounds can be produced. Not words just yet =)) but umms and ahhhs would be a nice start. Problem is that in order to do that I need to be able to produce a sound from the speakers that aint from a file but is generated from what might happen to say a sin wave when its bounced off the roof of your mouth and directed with your tongue.
I know that some games manage to make use of directional sound, which may be of help, but for now I need to make just a simple waveform, like a saw-tooth or sin wave come out of the speakers.
Any ideas? Didn't think so...