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One Bull
10-08-06, 10:40 AM
I was just surfin' and I found this:
http://www.asus.com/products4.aspx?l1=19&l2=102&l3=0&model=1137&modelmenu=1

I don't know if this has been posted a lot, but what is it?
Does it help? and is it software supported?

telexen
10-08-06, 10:53 AM
It's STUPID!!!

It has to be supported by the game, few games do.

It's a MUCH better idea to write games to use a second core or second CPU to handle enhanced physics.

One Bull
10-08-06, 11:20 AM
oh ok :)

Kunaak
10-08-06, 11:47 AM
its a good idea, just poorly implemented so far.
few games use it, the games that do use it, dont really show anything great with it... the games coming out that are the stars of the show when it come to physics seem to be a thousand years away... cause everytime I look for a new physics game... its just more and more waiting.

plus, it looks like both ATI and Nvidia are teaming up to flat out kill the Ageia company, by claiming they are both working on SLi + Physics (3 videocards, 2 for sli, and 1 for physics) and Crossfire + physics.
but neither company has really done anything more then talk... but so far, it doesnt look like we will ever really see a great physics based game anytime soon... maybe next summer.
for now, dont bother...
they need more games, and more solid support, and most off all... a more tangible benifit to using a physics card.

(if I spend $250 on a card, I want to see more happen, then little black boxs pop out of a exploding object)

Krogen
10-08-06, 12:25 PM
As posted in this thread, http://www.ocforums.com/showthread.php?t=480468 , the g80 (GeForce 8800) is going to have 512MB + 256MB for physics. ATI's new chip will probably feature something like this, too.

Just a side note.

One Bull
10-08-06, 03:35 PM
Soo.. it's better to spend the extra money on a newer vid card (plus psu :S) then on a physx card?

Krogen
10-08-06, 05:30 PM
Soo.. it's better to spend the extra money on a newer vid card (plus psu :S) then on a physx card?

So far, yes, I'd say. So far. In a year or two it could become a standard though. Who knows?