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SuperZ
10-30-06, 12:06 AM
Is there a list of games that make good use of dual core cpus (particularly C2D)?
ie. games that are "significantly" helped by a dual-core processor as a result of being moderately/heavily multi-threaded

rainless
10-30-06, 12:15 AM
Flight Simulator X is one... Quake 4 (with the latest patches) is another. I think maybe HL2?

>HyperlogiK<
10-30-06, 01:20 AM
Call of Duty 2 and TES Oblivion. A lot of the other Xbox 360 -> PC ports are probably multithreaded also, so Just Cause, Scarface, Splinter Cell: Double Agent and Test Drive Unlimited might be good bets too.

AFAIK the source engine isn't multithreaded, so HL2 and CS:S aren't, but valve keep releasing updates so who knows when it might be.

deathman20
11-03-06, 10:27 AM
Supreme Commander!!! :) Actually that can put quad core to good use as well.

Also HL2 will be mutli-threaded as well soon with the EP2 release.

Seven
11-03-06, 11:49 PM
More on the source engine and quad-cores and random hyperexpensive Intel hardware in the following article.

But yes, the performance boost is notable.

Check it! (http://www.bit-tech.net/)

7

redrumy3
11-04-06, 03:40 PM
More on the source engine and quad-cores and random hyperexpensive Intel hardware in the following article.

But yes, the performance boost is notable.

Check it! (http://www.bit-tech.net/)

7

indeed will come before ep2 is release and the article is actually here for the lazy ppl
http://www.bit-tech.net/gaming/2006/11/02/Multi_core_in_the_Source_Engin/1.html

klingens
11-04-06, 03:47 PM
Oblivion

klingens
11-05-06, 03:43 AM
Looked into http://packages.ubuntulinux.org/dapper/source/hotkey-setup perhaps?

onx
11-05-06, 06:56 AM
Supreme Commander!!! :) Actually that can put quad core to good use as well.

Also HL2 will be mutli-threaded as well soon with the EP2 release.

I can't wait for that, I hope it really helps out with the physics making the game chug (like when you throw a nade into the market on italy)

deathman20
11-05-06, 08:36 AM
Oblivion

Oblivion isn't really multi-threaded unless it was added in a patch. Most I saw out of it was using 10% more on the second core.