Stiffler
11-30-01, 07:26 AM
I was really really bored a couple of days ago and started to read about overclocking GPU's. I have a Geforce 2 GTS 32MB (200mhz Core 333mhz RAM) They are realitively simple to overclock, so I decided to have a go.
I then realised however that there was no point in overclocking the card unless I could monitior the perfomance gains. I then proceeded to DL 3DMark2001 (At an amazing 750k/sec, thank-you lord for University T3's)
It has many many settings and each produce slightly different results. I decided that sticking to the default would be the most sensible.
I was wondering if there were any followed standards employed when people use the benchmark ? Or do they test everything ?
at the moment my Card is at 230mhz core and 338mhz memory and I am getting 2884 3D marks.
I also see that Quake III is one of the most popular benchmarking programs. I was wondering how you go about setting it up for a benchmark ? as obviously every map will have different fps, and every situation more/less players, and even playing style will effect it. Also what graphics settings etc are used ?
Tim
ps: Hello all I'm new
I then realised however that there was no point in overclocking the card unless I could monitior the perfomance gains. I then proceeded to DL 3DMark2001 (At an amazing 750k/sec, thank-you lord for University T3's)
It has many many settings and each produce slightly different results. I decided that sticking to the default would be the most sensible.
I was wondering if there were any followed standards employed when people use the benchmark ? Or do they test everything ?
at the moment my Card is at 230mhz core and 338mhz memory and I am getting 2884 3D marks.
I also see that Quake III is one of the most popular benchmarking programs. I was wondering how you go about setting it up for a benchmark ? as obviously every map will have different fps, and every situation more/less players, and even playing style will effect it. Also what graphics settings etc are used ?
Tim
ps: Hello all I'm new