OcX
02-14-07, 06:21 PM
TwitchGuru Article (http://www.twitchguru.com/2007/02/14/the_burning_crusade/)
Pretty good read, a lot of ideas and observations that I agree with. Especially how smoothly the release actually went overall, which inspired me to share some things I discovered on my adventures in BC.
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Thoughts of mine...
The game was released on a Tuesday, the following Wednesday I hit 70. Not the first person by any means, but possibly the top 5-10% of the realm. So there was only a select few that were able to purchase the coveted "Flying Mount."
When you hit 70, the Flying Mount is just about all thats on your mind, hell even 69 for that matter. Not everyone had 6,000g to buy the insanely fast "280% speed Flying mount", Id go so far as to say less then 20% of the server population was able to afford the Epic flying lessons. So, the other 80% of the players on the server had to settle for a "60% speed Flying mount."
Heres the catch: The same people that could only afford the 60% speed flying mount, for the most part, already had a 100% Epic Land Mount before the expansion came out. Meaning their Land mount, was 40% faster then their new 60% Flying mount.
With that said, I was fortunate enough to be able to purchase the 6,000g Epic flying lessons + mount as soon as I hit 70. Simple math tells us that 60 goes into 280 almost 5 times.
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My Long Drawn out Point:
During this brief period of time I was not only one of the few people on the realm to be able to travel to higher level lands, but I was able to do so at 5 times the speed of others. I guess I should have mentioned my professions?
Mining and Herbalism
Think about that for a minute. The ability to completely clear out an entire zone of every single herb and mine plot, and using CT Timer as an estimate on when the veins/plots will respawn.
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All good things must come to an end, and it did. As more and more people reached 70, the amount of supply went up, which naturally caused the prices to level out. Now everyone "undercuts" their competitors auctions in order to "sell first' which drives the price demanded down, which hurts profitability; both long and short term.
Formula for WoW Success:
Epic Flying Mount + Mining + Herbalism + CT MapMod = Why is this zone always empty?
Pretty good read, a lot of ideas and observations that I agree with. Especially how smoothly the release actually went overall, which inspired me to share some things I discovered on my adventures in BC.
-=-=-=-=-=-=-=
Thoughts of mine...
The game was released on a Tuesday, the following Wednesday I hit 70. Not the first person by any means, but possibly the top 5-10% of the realm. So there was only a select few that were able to purchase the coveted "Flying Mount."
When you hit 70, the Flying Mount is just about all thats on your mind, hell even 69 for that matter. Not everyone had 6,000g to buy the insanely fast "280% speed Flying mount", Id go so far as to say less then 20% of the server population was able to afford the Epic flying lessons. So, the other 80% of the players on the server had to settle for a "60% speed Flying mount."
Heres the catch: The same people that could only afford the 60% speed flying mount, for the most part, already had a 100% Epic Land Mount before the expansion came out. Meaning their Land mount, was 40% faster then their new 60% Flying mount.
With that said, I was fortunate enough to be able to purchase the 6,000g Epic flying lessons + mount as soon as I hit 70. Simple math tells us that 60 goes into 280 almost 5 times.
-=-=-=-=-=-=-=
My Long Drawn out Point:
During this brief period of time I was not only one of the few people on the realm to be able to travel to higher level lands, but I was able to do so at 5 times the speed of others. I guess I should have mentioned my professions?
Mining and Herbalism
Think about that for a minute. The ability to completely clear out an entire zone of every single herb and mine plot, and using CT Timer as an estimate on when the veins/plots will respawn.
-=-=-=-=-=-
All good things must come to an end, and it did. As more and more people reached 70, the amount of supply went up, which naturally caused the prices to level out. Now everyone "undercuts" their competitors auctions in order to "sell first' which drives the price demanded down, which hurts profitability; both long and short term.
Formula for WoW Success:
Epic Flying Mount + Mining + Herbalism + CT MapMod = Why is this zone always empty?