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View Full Version : And Finally.... Another PS3 Exclusive Gone


AngelfireUk83
02-23-07, 07:15 AM
http://uk.gamespot.com/news/6166230.html?om_act=convert&om_clk=newstop&tag=newstop;title;11

MERCENARIES 2 will now also be coming to 360, PC, PS3 and PS2 (ain't they nice) I loved the 1st game on PS2 really good action game and hard in some places.

Man I can't wait for this now.

blueswitch
02-23-07, 09:56 AM
it will be interesting to see how the game line up's are 6 months from now, a year from now. A good share of Developers were most likely planing on more aggressive PS3 support and are now reorganizing their projects in the wake of it's terrible launch. It's the same with Wii...I think a lot of companies were afraid to commit early but after it's huge launch all the sudden companies like EA are eagerly saying they have 7-10 titles in the works. I'm curious to see if PS3's line up just keeps getting weaker and weaker.

deathman20
02-23-07, 09:59 AM
Isn't there something going on with Metal Gear Solid 4 as well where it will go to the 360 as well. Think there was a poll going on. Read it this week just don't remember where I saw the link.

Either way this is not boding well for the PS3 and Sony's rep in this market.

FudgeNuggets
02-23-07, 10:08 AM
The buzz I'm hearing is that the PS3 is so hard to program for and everybody hates those DSP/SPE processors so much that the vast majority of PS3 titles are going to be 360/PC ports and many developers are shifting the time they invested in trying to learn to program for the Cell into programming for the Wii controller. This is why a bunch of PS3 games are getting/have been cancelled. The programmers are just giving up and saying "it's not worth it". Sony has realized this and even got IBM to launch a program to publicize and teach cell programming.

http://www.internetnews.com/dev-news/article.php/3660961

What's amazing is the number of PS2s being sold still, outsold all but the Wii in January 2007. No wait a minute, I guess I shouldn't be surprised seeing as how long they last, or do not last rather.

mrgoodkat
02-23-07, 08:41 PM
The buzz I'm hearing is that the PS3 is so hard to program for and everybody hates those DSP/SPE processors so much that the vast majority of PS3 titles are going to be 360/PC ports and many developers are shifting the time they invested in trying to learn to program for the Cell into programming for the Wii controller.

Yep. Apparently the developer package is a joke.

Kil4Thril
02-24-07, 01:31 AM
The buzz I'm hearing is that the PS3 is so hard to program for and everybody hates those DSP/SPE processors so much that the vast majority of PS3 titles are going to be 360/PC ports and many developers are shifting the time they invested in trying to learn to program for the Cell into programming for the Wii controller. This is why a bunch of PS3 games are getting/have been cancelled. The programmers are just giving up and saying "it's not worth it". Sony has realized this and even got IBM to launch a program to publicize and teach cell programming.

http://www.internetnews.com/dev-news/article.php/3660961

What's amazing is the number of PS2s being sold still, outsold all but the Wii in January 2007. No wait a minute, I guess I shouldn't be surprised seeing as how long they last, or do not last rather.


Oddly enough, I still have my release-day PS2 humming along. It's spent it's life as the main DVD player also. I got lucky.

PYROMANIAC
02-24-07, 02:07 AM
and many developers are shifting the time they invested in trying to learn to program for the Cell into programming for the Wii controller.

you should do stand up b/c that is funny

deathman20: yea it's just a huge rumor, 360 doesn't have the power to do mgs4

tenchi86
02-24-07, 02:36 AM
Surprise surprise, an EA game going Mutli-Platform thats a shocker.

deathman20
02-24-07, 09:41 AM
deathman20: yea it's just a huge rumor, 360 doesn't have the power to do mgs4

The system can handle it. Only thing would happen is they downgrade it in some area's. The guys that make MGS series can do some vary amazzing things on what ever system they have so don't put it past them if they did make it for the 360 that it could run just as good as the PS3.

FudgeNuggets
02-24-07, 10:32 AM
Doesn't have the power???? The 360 has a better GPU than the PS3, the 360 has 3 3.2ghz PPC CPUs to the PS3s one and from everything I've heard the 7 SPEs do not make up for the lack of the 2 extra CPUs on the 360.

PYROMANIAC
02-24-07, 10:42 AM
Doesn't have the power???? The 360 has a better GPU than the PS3, the 360 has 3 3.2ghz PPC CPUs to the PS3s one and from everything I've heard the 7 SPEs do not make up for the lack of the 2 extra CPUs on the 360.

the only good thing about the 360 gpu is that the vertex and pixel shader pipelines are merged into 48 total, the cell aids the rsx and since no one knows for sure, it's rumored that the rsx isn't locked at 550mhz like it is on pc. you sure have heard a lot of bogus stuff since even microsoft admits that the ps3 is more powerful and capable than their sysytem. it's funny how launch games are already matching the graphics on a system that's been out for a year since it's so hard to program for and devs just don't care and are abandoning it. that's why a small time company like square abandonded ff13 on the ps2 when they realized the power of the ps3.

tenchi86
02-24-07, 10:42 AM
To settle this power dispute now as no one can really say who has more power since the 360 has been out longer and uses a closer to normal setup then the PS3 just put it this way. MGS is already over 25GBs of game data, thats beyond what Xbox can do.

deathman20
02-24-07, 11:37 AM
Doesn't have the power???? The 360 has a better GPU than the PS3, the 360 has 3 3.2ghz PPC CPUs to the PS3s one and from everything I've heard the 7 SPEs do not make up for the lack of the 2 extra CPUs on the 360.

The GPU between the PS3 and X360 are similar man. While the X360 does have slightly better GPU doesn't mean it whipes the floor of PS3. I mean you can look at the PS2 and Xbox as well similar thing Xbox had the power but the PS2 put off an amazing graphics regarless of it being underpowered to the Xbox. I've owned both and can say for the PS2's hardware it impressed me compared to the Xbox.

As for the CPU's of each system. You can't compare the 2 flat out. Each has its strong points and weak points. Just saying the X360's 3x 3.2Ghz CPU's outpowers PS3's 1 CPU doesn't mean anything. PS3 does have the extra work units and while its new you can't judge whats in it. Non of the games show off the PS3's potential yet, and we have to wait and see when that comes hopefully this year.

While I like both systems for potential yet the X360's line up looks much better game wise. I just hope Sony does a huge turn around. I for one don't want Sony to leave this market, competitors leaving market = little gain for us consumers. If theres competition, then we have something to look forward to.

To settle this power dispute now as no one can really say who has more power since the 360 has been out longer and uses a closer to normal setup then the PS3 just put it this way. MGS is already over 25GBs of game data, thats beyond what Xbox can do.

Actually thats incorrect. Its been done in the past and it will be done again sometime. Games can be split across multiple disks. While its not prefered it can be done. As well im sure currently on the PS3 not much if any data is compressed in really any form because of the large size of the disk. While that might be a downside to one system and a possitive size to another.

Ok say we got a 250meg file for a level. On the PS3 dueto the disk size its left uncompressed, on the Xbox360 its compressed to say 50megs (80% smaller). On the PS3 it might take longer to read the file but the CPU can do more things in the background. On the XBox 360 it can get the file off the disk quicker but has use CPU power to uncompress it. Pro's and cons of both.

BTW If not mistaken I read somewhere that MGS4 was around the 20-25GB mark.

tenchi86
02-24-07, 11:52 AM
Compressed or not it still would not fight unless you cut content. Multiple disk would work but is usually avoided for the most part. Going to Unreal, it was fight on both a PCs HDD and the PS3 Blu-Ray but to make it fit on the 360s DVD-9 instead of using multiple disk they are cutting out content such as levels, though I do realize these are two completely different types of games.

blueswitch
02-24-07, 12:39 PM
well for one on the PS3 the SPE's can only be programmed to do one task and it can't deviate, since the 360 has 3 general purpose processors they can hand off tasks independently to each other under load for example switching between physics and AI...once an SPE is set to do physics for example even if there isn;t any real load at the moment it's stuck doing nothing. Also the 360 has hyper threading so really it has 3 cores and 3 virtual cores. 360 is much more flexible on how it's power can be used. Not to mention 360 has more RAM and it;s underlying OS uses less RAM...thats a huge advantage......thats why games that headed to both systems like Tiger and ridge racer on the PS3 version it was missing things like groups of trees and ships in the background...it didn't have the ability to handle as many objects as 360.
http://dreamgamers.blogcindario.com/2006/11/00018-rr-6-xbox-360-versus-rr-7-ps3.html
I think the cell is more capable of generating hype than it is of FLOPS. Where's my tomato? Besides so the PS3 right now is left with one big PS3 only game MGS4...I haven't seen it yet but didn't this months EGM hint that it might be heading to 360 anyway?...wouldn;t be a shocker they had a MGS on xbox 1.

tenchi86
02-24-07, 02:35 PM
How is MGS it's only big name left? The PS3 easily smashes the 360s for few months of games of you compare them and then you seem to be forgetting a lot of exclusives. As for Ram they have basically 512, the PS3 is just split which in a way is good because its using 256MB XDR Main RAM @3.2GHz -CPU where the Xboxs Ram only operates at 700Mhz. The Xbox right now seems easier as it's ram is shared but as any tech will tell you shared ram is almost never a good thing. Current games are not fully utilizing the Ram just as they are not the CPU and this is one reason the PS brands have such a long lifespan compared to other systems, and that is they are hard at first but can be pushed for years. Look at the PS2 GoWII is probably the best looking game on the system and the reason is the PS2 was hard to program for(Harder then the PS3 from what most say) and is just now being completely unlocked.

FudgeNuggets
02-24-07, 03:25 PM
All this arguing is pointless. You can't convince a Sony fanboy of anything. I'm not a 360 fanboy, but I am a Sony hater so that will automagically rule out anything I say or link to in their eyes. Want to try to think like them and have a good laugh? Go get the EGM magazine and read what Jack Tretton says, what an idiot.

deathman20
02-24-07, 06:28 PM
All this arguing is pointless. You can't convince a Sony fanboy of anything. I'm not a 360 fanboy, but I am a Sony hater so that will automagically rule out anything I say or link to in their eyes. Want to try to think like them and have a good laugh? Go get the EGM magazine and read what Jack Tretton says, what an idiot.

If your a Sony hater then stop posting in Sony threads. Alot don't want to cause a flame war between the systems because there is enough of that going on as is.

AngelfireUk83
02-26-07, 06:26 AM
It seems to have already started in this thread a flame war starts off about a game getting made for all the consoles then PS3 Vs. 360 (cue battle start music from Mortal Kombat 3 and both consoles facing each other picture)