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View Full Version : Devil May Cry 4 CONFIRMED For XBOX 360


deception``
03-19-07, 10:07 PM
Booyah!

http://ir.capcom.co.jp/english/news/html/e070320.html

EDIT - Quietly confirmed by IGN, too: http://xbox360.ign.com/articles/774/774093p1.html

deception``

Fr3@k3r
03-19-07, 10:18 PM
PWND!

soo sorry sony.. but you officially are off my wants list for my birthday ;)

OC Noob
03-20-07, 12:23 AM
Wow, so the rumors months ago where true, heh.

zexmarquies01
03-20-07, 01:09 AM
ouchies, that HAS to hurt sony.

well, so far, they have MGS4, and Final Fantasy 13....but even so...sony is going to be hurting.

RedDragonXXX
03-20-07, 02:39 AM
Nice!

This game is one of the reasons why I got PS3, but I don't mind playing it on 360.

AngelfireUk83
03-20-07, 08:11 AM
Exclusives should be stopped now unless there for Nintendo's Wii but if you look at it, PS3 has lost nearly everything to 360 (good I won't be getting a PS3 I'm happy with my 360). But games companies would be now mad not to sell multi format there's a bigger gamers fan base, not all have all 3 consoles, and the revenue coming back in is far better than a 1 console exclusive.

tenchi86
03-20-07, 08:17 PM
Seems to confirm that Sony is really trying to concentrate on First party rather then third. Though I think that's a good idea I think they have let the ball drop on third a bit to much as personally I am really expecting MGS to follow going Multi in the next few months.

Anyway does not hurt me as I can still play the game and helps some others so oh well Sony's loss. Though it would be nice if Capcom could make this a two way deal and give PS3 owners Dead Rising 1/2 and Lost Planet 1/2. (By 1/2 I just mean either port the current or give us the new one if it comes out)

deception``
03-20-07, 08:27 PM
Seems to confirm that Sony is really trying to concentrate on First party rather then third. Though I think that's a good idea I think they have let the ball drop on third a bit to much as personally I am really expecting MGS to follow going Multi in the next few months.

Anyway does not hurt me as I can still play the game and helps some others so oh well Sony's loss. Though it would be nice if Capcom could make this a two way deal and give PS3 owners Dead Rising 1/2 and Lost Planet 1/2. (By 1/2 I just mean either port the current or give us the new one if it comes out)

I don't have a problem with that, but I don't think that Capcom owes Sony any favors, either. The bottom line is that next-gen development is very time consuming and expensive, so this trend by Capcom (and others) should be common given that they need to reach the most customers possible to turn a profit. I think that, for the time being, we'll see more exclusives on the 360 than the PS3 for this very reason (the larger base).

deception``

FudgeNuggets
03-20-07, 08:33 PM
ouchies, that HAS to hurt sony.

well, so far, they have MGS4, and Final Fantasy 13....but even so...sony is going to be hurting.

Those 2 are coming to 360 as well, it'll just be a while longer. Probably like GTA was early on the PS2 and then a year later on the Xbox.

tenchi86
03-20-07, 08:59 PM
Those 2 are coming to 360 as well, it'll just be a while longer. Probably like GTA was early on the PS2 and then a year later on the Xbox.

Be fair now Fudge they were never confirmed for the 360 so you really should not go around claiming they were. Personally I think they probably will come out for it and I think MGS is almost a a guarantee it will come out on the 360, but still nothing confirmed.

PYROMANIAC
03-20-07, 09:47 PM
i can see mgs4 on 360, in a 10 dvd set. hah

deception``
03-20-07, 11:07 PM
i can see mgs4 on 360, in a 10 dvd set. hah

They managed to fit Oblivion on a single DVD9...explain to me why the same could not be done for MGS4?

deception``

FudgeNuggets
03-21-07, 12:09 AM
Be fair now Fudge they were never confirmed for the 360 so you really should not go around claiming they were. Personally I think they probably will come out for it and I think MGS is almost a a guarantee it will come out on the 360, but still nothing confirmed.

Actually they have confirmed it. I read it on Digg today, forget which site it originated from but I think it was ARStechnica. They didn't get a release date though. Too late to look it up tonight. I have trouble finding stuff I've read several hours earlier on Digg for some reason.

OC Noob
03-21-07, 12:23 AM
Seems to confirm that Sony is really trying to concentrate on First party rather then third. Though I think that's a good idea I think they have let the ball drop on third a bit to much as personally I am really expecting MGS to follow going Multi in the next few months.

Anyway does not hurt me as I can still play the game and helps some others so oh well Sony's loss. Though it would be nice if Capcom could make this a two way deal and give PS3 owners Dead Rising 1/2 and Lost Planet 1/2. (By 1/2 I just mean either port the current or give us the new one if it comes out)

I wouldn't doubt for a minute that you'll see those titles on the PS3. Cap is talking about multiplatform revenue and that would include their 360 exclusives going to the PS3 too, if they aren't limited by a contract.

tenchi86
03-21-07, 07:47 AM
Actually they have confirmed it. I read it on Digg today, forget which site it originated from but I think it was ARStechnica. They didn't get a release date though. Too late to look it up tonight. I have trouble finding stuff I've read several hours earlier on Digg for some reason.

Find what you like but I promise it's only a rumor. You really think 3 of the biggest games would all go Multi Platform today and only DMC would get on the front page of the gaming sites?

deception``
03-21-07, 09:04 AM
Find what you like but I promise it's only a rumor. You really think 3 of the biggest games would all go Multi Platform today and only DMC would get on the front page of the gaming sites?

I agree. I'm sure the other two could happen, but as of today DMC4 is the only one that has been confirmed. Both MGS and FF are larger franchises than Capcom's action game.

deception``

Masteroftime
03-21-07, 05:55 PM
They managed to fit Oblivion on a single DVD9...explain to me why the same could not be done for MGS4?

deception``

Though it's true Oblivion did fit on DVD9 that means nothing. Super Mario fit on a SNES cartridge really does not show much though. The developer already said they were past the 20GB mark and that was months ago, so based on what they have said so Pyro would be correct.

deception``
03-21-07, 11:43 PM
Though it's true Oblivion did fit on DVD9 that means nothing. Super Mario fit on a SNES cartridge really does not show much though. The developer already said they were past the 20GB mark and that was months ago, so based on what they have said so Pyro would be correct.

Oblivion is relevant given the size and scope of the game. Granted it's not an apples to apples comparison, but the point is that compression technology can be used to fit large titles onto medium that will run on the Xbox 360. But this notion that it would somehow take 5~10 discs to run such a game on the 360 is preposterous and without merit.

deception``

OC Noob
03-22-07, 12:35 AM
Oblivion is relevant given the size and scope of the game. Granted it's not an apples to apples comparison, but the point is that compression technology can be used to fit large titles onto medium that will run on the Xbox 360. But this notion that it would somehow take 5~10 discs to run such a game on the 360 is preposterous and without merit.

deception``

Agreed, Oblivion is a much, much larger game than MGS will be. MGS is all about the grotesque use of CG video. Use an extra disk or compress the crap and it'll fit easy enough. You may not have as good of quality cut scenes, but thats not really a deal breaker.

Falcon-K
03-22-07, 11:00 AM
Agreed, Oblivion is a much, much larger game than MGS will be. MGS is all about the grotesque use of CG video. Use an extra disk or compress the crap and it'll fit easy enough. You may not have as good of quality cut scenes, but thats not really a deal breaker.

yea looking at the trailers for the game, it looks good but nothing that couldnt be done on the 360. Nothing I have seen from the trailers indicates that it needs anywhere close to 20gb for gameplay. If all it is 6 hours of HD move content they can just compress it down and as long as the actual game looks the same whats the big deal.

http://image2.ruliweb.com/data/news7/09m/tgs2006/22/ps3/mgs4_12.jpg

thats an image of mgs4, 1920x1080. Looks good but much better than other games like gears of war? I dont really think so.

PYROMANIAC
03-22-07, 10:29 PM
yea looking at the trailers for the game, it looks good but nothing that couldnt be done on the 360. Nothing I have seen from the trailers indicates that it needs anywhere close to 20gb for gameplay. If all it is 6 hours of HD move content they can just compress it down and as long as the actual game looks the same whats the big deal.

http://image2.ruliweb.com/data/news7/09m/tgs2006/22/ps3/mgs4_12.jpg

thats an image of mgs4, 1920x1080. Looks good but much better than other games like gears of war? I dont really think so.

well the game may or may not be able to run on the 360. i'm not going to say whether or not it can b/c i'm not programming for the game so i don't know. and i thought that the dev already said they were passed 20gb so wouldnt it seem like it would be necessary?

blueswitch
03-22-07, 11:00 PM
if Devil May Cry is going to 360...there is no PS3 exclusive that would shock me going multi-platform, least of all MGS since those games went to cube and xbox last round eventually. Problem for Sony is all of Playstation big exclusive titles are done by third parties...while anything done by a Microsoft studio to have a chance to go to PS3...it'll be a cold day in Bill Gates house.

deception``
03-23-07, 05:34 AM
well the game may or may not be able to run on the 360. i'm not going to say whether or not it can b/c i'm not programming for the game so i don't know. and i thought that the dev already said they were passed 20gb so wouldnt it seem like it would be necessary?

For the last time, read all of the comments. Chances are they are not using such compression technology on the PS3. As an example, note that Bethesda is actually duplicating the same data twice on it's Blu-Ray disc to increase load times; this was not something that was necessary for their Xbox 360 release.

deception``

AngelfireUk83
03-23-07, 07:12 AM
http://uk.gamespot.com/news/6167864.html?om_act=convert&om_clk=newstop&tag=newstop;title;2

Seems that everything Sony thinks has been marked down as a EXCUSIVE it later gets spread that it won't. Take DMC4 now FF13 is under discussion of going multi format I say let it I would like to play this on my 360 and gain achievements for it and plus not miss out to PS3.

YellowDart
03-23-07, 04:41 PM
Sounds like a cool deal to me. I'll definitely give DMC4 a rent at the very least. I've never played those games, though I've heard nothing but good about them. Part of my boycott on anything Sony. I've always abhored the way they do business. Not that M$ is angelic in their business practices either, it's just that I distaste Sony more than M$. :p

Anyway, good news for 360 owners. I've also heard some buzz of FF and MGS coming to the 360, and I've not been keeping up on the industry buzz over my past couple years of WoW addiction. *waves* Hi, my names YD and I'm a recovering Warcrack addict. Anyway, back on topic. Talk of games like DMC/FF/MGS have long been discussed as possible XBox ports. Given that they're all 3rd party, and that M$ is holding an increasing market share, it was only a matter of time. I'd imagine FF and MSG will end up on the 360 in the not so distant future with or without any confirmation by the game publishers or any notable gaming publictation/website.

PYROMANIAC
03-25-07, 04:34 AM
For the last time, read all of the comments. Chances are they are not using such compression technology on the PS3. As an example, note that Bethesda is actually duplicating the same data twice on it's Blu-Ray disc to increase load times; this was not something that was necessary for their Xbox 360 release.

deception``

heh, i guess it went *whoosh* for ya huh? :beer: chances are you don't work for the dev so whatever you say means little to me.

deception``
03-25-07, 11:47 AM
heh, i guess it went *whoosh* for ya huh? :beer: chances are you don't work for the dev so whatever you say means little to me.

Seems like you are more interested in making general and unsubstantiated comments than engaging in a meaningful discussion. In any event, here are the words of Bethesda, to prove that I'm not making up my conjecture of Oblivion:

http://www.gwn.com/news/story.php/id/11006/Oblivion_Developer_Blu-ray_Is_Slower.html

There's little chance that MGS4 could not be played on the Xbox 360; if it can hold large RPG's such as Blue Dragon (note BD is on 3 discs b/c of all the FMV) or Lost Odyssey, why could it not handle Metal Gear? In terms of power, the Xbox 360 and PS3 are similar. The bottom line is that you have yet to provide a rational argument while I have made an attempt to support my claim.

deception``

PYROMANIAC
03-25-07, 12:02 PM
Seems like you are more interested in making general and unsubstantiated comments than engaging in a meaningful discussion.

all you did was show me that the bd drives are slower. i do appreciate the oblivion dev for compensating and improving load times with the data duplication. even thought it would probably be easier for it to constantly, or intermittently, cache data to the hd for needed loading and would be much faster that way, since every ps3 has a hd i do not see why they didn't do this instead.

however, as far as xbox 360 seeing mgs4, http://www.gamepro.com/news.cfm?article_id=55468 as much as i wouldn't mind it being played by more people, on the 360, since it is a fantastic game. i don't think it will.

tenchi86
03-25-07, 12:56 PM
Since we are still on the size topic, Deception what is the excuse for Unreal Tournament having to cut around 20GBs of data to fit the game on DVD9 for the 360 version? I am not sure if you have played the Unreal games but they are not exactly movie intensive. I am not saying MGS could not fit because it may be able to, but the size is defiantly an issue. You keep bringing up Oblivion and that's a very nice game, though that does not mean it's huge. Most of its content is just repeated through the world so the trees and what not are only needing to be saved a few times and then marked where they are in the game to be loaded later. It is also not all that big of a game in terms of size. Oblivion is around 16 Square Miles, Lair in contrast is 32 Square Miles. I am not saying Lair is as detailed all I am saying is the world of Oblivion is not that large compared to some other games. As always I will get links if you want, but most of this is old news so didn't think there was really a reason.

deception``
03-25-07, 03:24 PM
Since we are still on the size topic, Deception what is the excuse for Unreal Tournament having to cut around 20GBs of data to fit the game on DVD9 for the 360 version? I am not sure if you have played the Unreal games but they are not exactly movie intensive. I am not saying MGS could not fit because it may be able to, but the size is defiantly an issue. You keep bringing up Oblivion and that's a very nice game, though that does not mean it's huge. Most of its content is just repeated through the world so the trees and what not are only needing to be saved a few times and then marked where they are in the game to be loaded later. It is also not all that big of a game in terms of size. Oblivion is around 16 Square Miles, Lair in contrast is 32 Square Miles. I am not saying Lair is as detailed all I am saying is the world of Oblivion is not that large compared to some other games. As always I will get links if you want, but most of this is old news so didn't think there was really a reason.

Fair enough, and thanks for a solid argument. I admit that I know very little about Epic's work on UT for the PS3/Xbox 360 (never really cared for console FPS). I would imagine that, once released, we should see no discernable difference in quality or content between the titles, but that remains to be seen.

I think my whole point is that, in most cases, the 360 should be able to run a most (if not all) titles as the PS3, albeit with maybe a few tricks (such as multiple discs, extra downloadable content, and additional layers of compression). A lot of the extra space used by developers is often for FMV (which is very space-intensive); personally, I tend to favor a lot of the newer titles that are going for in-game custscenes given that many current engines look just as good.

deception``

tenchi86
03-25-07, 04:03 PM
Fair enough, and thanks for a solid argument. I admit that I know very little about Epic's work on UT for the PS3/Xbox 360 (never really cared for console FPS). I would imagine that, once released, we should see no discernable difference in quality or content between the titles, but that remains to be seen.

I think my whole point is that, in most cases, the 360 should be able to run a most (if not all) titles as the PS3, albeit with maybe a few tricks (such as multiple discs, extra downloadable content, and additional layers of compression). A lot of the extra space used by developers is often for FMV (which is very space-intensive); personally, I tend to favor a lot of the newer titles that are going for in-game custscenes given that many current engines look just as good.

deception``

Well you are right that we will see no difference in the titles as Epic has stated they are cutting content from both the PC and PS3 version to fit the data on a DVD9 for the 360. Downloaded content will of course come but since many 360s do not even have an HDD it's not very likely they will make any of that content of great importance so that some don't feel left out. That is where my main concern comes in, and that is the 360 going to be hurting PC and PS3 versions of games? Anyway that's another topic so I won't get into that. More on topic though MGS if they needed could go multiple disk, the size really effects games like UT, and GTA that will have new levels loaded constantly and since people do not want to change disk every time they load a new map data will of course have to be cut from the game.

deception``
03-25-07, 05:07 PM
Well you are right that we will see no difference in the titles as Epic has stated they are cutting content from both the PC and PS3 version to fit the data on a DVD9 for the 360. Downloaded content will of course come but since many 360s do not even have an HDD it's not very likely they will make any of that content of great importance so that some don't feel left out. That is where my main concern comes in, and that is the 360 going to be hurting PC and PS3 versions of games? Anyway that's another topic so I won't get into that. More on topic though MGS if they needed could go multiple disk, the size really effects games like UT, and GTA that will have new levels loaded constantly and since people do not want to change disk every time they load a new map data will of course have to be cut from the game.

Actually most Xbox 360 owners have the Premium console, so the majority of us do in fact have the HDD. Moreover, if the Zephyr rumors are true, Microsoft will also be phasing out the Core version which will effectively wipe away any future purchases without a hard drive.

Secondly, Epic has made it clear that they will continue to support its games with downloadable content. The recent Gears DLC included two new multi-maps, and Epic has supposedly a larger download coming soon within the next month or so. I would imagine that Epic has intentions of supporting UT3 in such a manner as well. I guess my point is that I have a hard time believing that somehow PC or PS3 owners would be (in my opinion) punished by a developer because of the medium choice of the 360.

Lastly, I think that we over-estimated the need for a large game to fit on a single disc. As long as swapping discs does not interfere with the continuity, why should it matter? As I have said before, several Final Fantasy games spanned multiple discs and it did not adversely affect our gameplaying experience. Blue Dragon, the Xbox 360 RPG that is the reason why any consoles are moving in Japan, is 3 discs long and has received a very warm audience. Even to this very day gamers are not 'inconvenienced' by the need for multiple discs.

deception``

tenchi86
03-25-07, 05:24 PM
Actually most Xbox 360 owners have the Premium console, so the majority of us do in fact have the HDD. Moreover, if the Zephyr rumors are true, Microsoft will also be phasing out the Core version which will effectively wipe away any future purchases without a hard drive.

Secondly, Epic has made it clear that they will continue to support its games with downloadable content. The recent Gears DLC included two new multi-maps, and Epic has supposedly a larger download coming soon within the next month or so. I would imagine that Epic has intentions of supporting UT3 in such a manner as well. I guess my point is that I have a hard time believing that somehow PC or PS3 owners would be (in my opinion) punished by a developer because of the medium choice of the 360.

Lastly, I think that we over-estimated the need for a large game to fit on a single disc. As long as swapping discs does not interfere with the continuity, why should it matter? As I have said before, several Final Fantasy games spanned multiple discs and it did not adversely affect our gameplaying experience. Blue Dragon, the Xbox 360 RPG that is the reason why any consoles are moving in Japan, is 3 discs long and has received a very warm audience. Even to this very day gamers are not 'inconvenienced' by the need for multiple discs.

deception``

I know the majority of people did buy a Premium unit, though there are those out there that did not. Because of this core content is not something you want to release download only. Level packs, Skins, stuff like that is fine, it's when you start to release things that people need like a more in depth story that you start to get into trouble.

As for multiple disk, Final Fantasy is really not the type of game you need to worry about. Playing FFVII you play for days straight before you need to change a disk, but if you are playing say GTA and go to the new Island are you going to want to change the disk every time? Because of this they will have the compress the game, and not in ways that we will instantly see but some of the smaller stuff that when combined can make a game better. For instance repeating the same building in GTA or the same Rock texture in UT, we for the most part do not notice these things, but it does help add to the immersion when the rocks have at least some variation. (Of course I do not mean make every building unique, that would take far to long, it just an example)

Anyway we are at a point in this discussion where we really are just going to be repeating ourselves and getting more off topic, so as for as storage is considered thats all I am saying.

OC Noob
03-26-07, 08:40 PM
I know the majority of people did buy a Premium unit, though there are those out there that did not. Because of this core content is not something you want to release download only. Level packs, Skins, stuff like that is fine, it's when you start to release things that people need like a more in depth story that you start to get into trouble.

As for multiple disk, Final Fantasy is really not the type of game you need to worry about. Playing FFVII you play for days straight before you need to change a disk, but if you are playing say GTA and go to the new Island are you going to want to change the disk every time? Because of this they will have the compress the game, and not in ways that we will instantly see but some of the smaller stuff that when combined can make a game better. For instance repeating the same building in GTA or the same Rock texture in UT, we for the most part do not notice these things, but it does help add to the immersion when the rocks have at least some variation. (Of course I do not mean make every building unique, that would take far to long, it just an example)

Anyway we are at a point in this discussion where we really are just going to be repeating ourselves and getting more off topic, so as for as storage is considered thats all I am saying.

That is why Oblivion was mentioned. GTAIV won't larger in scope than Oblivion and the gfx likely won't be much better, so why would the game take up more space? GTA games have in game videos, not GC's like Japanesse developers use so much.

Falcon-K
03-27-07, 12:22 PM
Yea its not the graphics that are filling the space, its the huge huge amounts of CG that games like MGS4 has and other games. When you have hours of incredible video it takes a massive amount of space, but look at the MGS4 shot I posted, the textures are good but nothing special, heck games like F.E.A.R dont look that much worse.

And looking at a game like GTA vice city, ect it didnt have the best textures, best models, animation ect so I doubt its going to be pushing new graphical limits.

mista ting
03-27-07, 10:07 PM
how exactly is going multi-plat hurting sony like most people keep saying? wtf? they make it sound like its a 360 ONLY exclusive now

deception``
03-27-07, 10:27 PM
how exactly is going multi-plat hurting sony like most people keep saying? wtf? they make it sound like its a 360 ONLY exclusive now

Cross-development release of certain titles hurts Sony because each manufaturer needs exclusives in order to sell their particular console. The bottom line is that Xbox 360 and Wii both have solid leads and the PS3 needs a big title or two to move hardware in the same manner that Gears of War has (3.4 ~ 4 million sold already) and Halo 3 will.

In the end multi-platform titles are a great benefit to us [the consumer] but often times at the chagrin of the console maker. The loss of exclusivity of MGS4 or FF 13 would hurt Sony similar to Microsoft losing Gears of War's sequel.

deception``

Falcon-K
03-28-07, 09:18 AM
how exactly is going multi-plat hurting sony like most people keep saying? wtf? they make it sound like its a 360 ONLY exclusive now

The exclusives make or break a console, imagine if the Xbox 1 didnt have halo come out, think how badly it would have done. Exclusive killer titles are what really sell consoles. If you are just a bunch of ports and dont have any unique content why buy a PS3 when you can get a Xbox360 for hundreds cheaper?