eye of the hawk
11-30-07, 03:21 PM
Yeah, I'm slow, whatever. At any rate, i finally downloaded COD 4 demo and installed and played it.
Graphics are pretty splendid I'd say, sound is also very nice. The game play though is just a little, i dunno not exactly thrilling.
It seems like it was designed for kids with ADHD and too much RockStar Energy Drink. So, you get put into a level with a mission, obviously, and you run through the fairly linear level--excuse me, let me stop here.
Linear Levels
So in 2001 Flashpoint (http://en.wikipedia.org/wiki/Operation_Flashpoint:_Cold_War_CrisisOperation ) was released. After playing the demo i was blown away. A FPS that allowed me to go wherever i wanted! I could accomplish missions HOWEVER I WANTED!! This game was so fun, it was unreal. The online play was equally fun, sometimes more (unfortunately people didn't really latch on, i presume because most people who play online video games are kids with ADHD and too much Rockstar in their system).
The game quickly faded from popularity but a lesson was learned, for me anyways (but i suspect others as well). Let people do whatever they want and a game is much more fun.
Black Hawk Down
HL2
to name two others that followed OPF
*i'm sure OFP wasn't the first game like this, but it was the first shooter i played*
The point is that, almost a decade later (to make it sound better :) ) we still have games where you are restricted to a 'tunnel' of walls, blown up cars and buildings. It helps the game flow ideally i suppose, but i find it less fun.
Anyways, so you go through these linear levels shooting bad guys yelling things things in what sounds to be Arabic. It begins to feel like i'm a hero from Team America "Dirka dirka jalalabad!!!!". I can get over that though because shooting people is fun, and man there are a lot of people to shoot!
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
...oh right, I'm suppose to be moving, ok.
Reminded that I'm suppose to be moving forward through the level i stop shooting these Arabic lunatics and run past their blazes of bullet fury like Rambo. By the way, how bad ass am i? They can't even shoot me, I'm a freak!
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
Crap, I'm suppose to be moving forward. It's just that these lunatics keep coming and asking for more. It's like killing ants. I kill, they come, i kill, they come, i kill.
Essentially, this is the problem i have with the game. It's just way too 'arcady' for my likes. I kept finding myself trying to "kill these guys so i can move on" only to realize that i'm not suppose to, i'm just suppose to move on.
It makes me feel like they just made a bunch of eye candy and cool effects to try and lure me in past the actual game play, which is unfortunate because the game play was always a strength for these games.
Graphics are pretty splendid I'd say, sound is also very nice. The game play though is just a little, i dunno not exactly thrilling.
It seems like it was designed for kids with ADHD and too much RockStar Energy Drink. So, you get put into a level with a mission, obviously, and you run through the fairly linear level--excuse me, let me stop here.
Linear Levels
So in 2001 Flashpoint (http://en.wikipedia.org/wiki/Operation_Flashpoint:_Cold_War_CrisisOperation ) was released. After playing the demo i was blown away. A FPS that allowed me to go wherever i wanted! I could accomplish missions HOWEVER I WANTED!! This game was so fun, it was unreal. The online play was equally fun, sometimes more (unfortunately people didn't really latch on, i presume because most people who play online video games are kids with ADHD and too much Rockstar in their system).
The game quickly faded from popularity but a lesson was learned, for me anyways (but i suspect others as well). Let people do whatever they want and a game is much more fun.
Black Hawk Down
HL2
to name two others that followed OPF
*i'm sure OFP wasn't the first game like this, but it was the first shooter i played*
The point is that, almost a decade later (to make it sound better :) ) we still have games where you are restricted to a 'tunnel' of walls, blown up cars and buildings. It helps the game flow ideally i suppose, but i find it less fun.
Anyways, so you go through these linear levels shooting bad guys yelling things things in what sounds to be Arabic. It begins to feel like i'm a hero from Team America "Dirka dirka jalalabad!!!!". I can get over that though because shooting people is fun, and man there are a lot of people to shoot!
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
...oh right, I'm suppose to be moving, ok.
Reminded that I'm suppose to be moving forward through the level i stop shooting these Arabic lunatics and run past their blazes of bullet fury like Rambo. By the way, how bad ass am i? They can't even shoot me, I'm a freak!
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
BANG BANG BANG
DEAD DEAD DEAD
Crap, I'm suppose to be moving forward. It's just that these lunatics keep coming and asking for more. It's like killing ants. I kill, they come, i kill, they come, i kill.
Essentially, this is the problem i have with the game. It's just way too 'arcady' for my likes. I kept finding myself trying to "kill these guys so i can move on" only to realize that i'm not suppose to, i'm just suppose to move on.
It makes me feel like they just made a bunch of eye candy and cool effects to try and lure me in past the actual game play, which is unfortunate because the game play was always a strength for these games.