billnewman
12-23-01, 04:36 PM
when i o/c the memory on the card past 485 i get line bleeding off of textures when hardware t/l is being used. but only in 3dmark and max payne. If i turn off t/l in 3dmark, the bleeding goes away and i don't get artifacts until 515. It does this on any driver in XP, has anyone heard of this?