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PrimalG102
01-09-02, 03:56 PM
I really believe the Folding@Home project is the best way to spend idle CPU time. It is a concrete way to help science, as well as helping those with genetic diseases. I think it is a way to help humanity.

*phew*

Anyways, Does the folding@home client need an internet connection to work? (I am hoping not).

I would be able to connect my computer to the internet once, for a while, but afterwards I would not be able to connect to the intenet for, most likely, 4-6 weeks.

If the Folding@home client does need to make a connection to the server frequently, is there any way to somehow pile up the results and/or download several experimental models to compute?

I would really like to be a part of this project, and any help would be greatly appreciated.


PrimalG102

-One by one, the penguins steal my sanity.

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Soon to have a faster fsbus, memory timings, core cpu clock, core gpu, and ram on the video card
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BigBlockk
01-09-02, 04:19 PM
From what I have seen it needs to connect for every job. It will download a job then crunch it. Then it connects, sends the completed work then downloads another job.

If for some reason it is unable to send the data back it will save it then download another job. The next time you connect it will send all completed work before downloading another job.

Hope this helps.

BigBlockk

Later.....

Kendan
01-09-02, 05:52 PM
Sorry it has to be able to send back the data. It has something to do with the way the data is handled, for each WU relys on the ones before it. sorry if I am confusing.

sfa ok
01-09-02, 06:20 PM
Originally posted by kendan
Sorry it has to be able to send back the data. It has something to do with the way the data is handled, for each WU relys on the ones before it. sorry if I am confusing.

This is correct. When you crunch unit A, and later get unit B, the data from unit A is processed and affects unit B. SETI allows gigantic cues like you'd need.