Twigglish
01-30-09, 09:15 AM
Unlike a traditional MMO expansion, A Call to Arms is being delivered over the course of several months, with several different live events leading up to the revelation of a whole new realm-versus-realm controlled dungeon, The Land of the Dead. "It's a little non-traditional in the way that MMOs do expansions, but we have so much that we are doing and so many things that are happening that we really felt it deserved that term applied to it," explains Hickman.
In late March we get our first look at two new classes, the Orc Choppa, which was previously cut from the game's initial release, and Dwarf Slayer - a Dwarf unable to complete his life oath, resigned to die in battle in order to regain his honor. The Slayer replaces the Dwarf Hammerer, also cut from the game's initial launch. Both are being introduced via a Bitter Rivals live event.
Once the new combatants are in place, the events begin to focus more and more on The Land of the Dead, a new area to the south that contains artifacts of great power of interest to both sides of the battle. A bridging event occurs in April, lasting 10 to 14 days, which "really focuses on looking southward, giving the players the first insight into what's happening down there."
Finally, in June, the Rise of the Tomb King event occurs - a massive race between the two opposing factions to open The Land of the Dead dungeon.
So Call to Arms is set to change the face of Warhammer Online in a big way, but Mythic isn't planning on stopping there. Following another major update towards the end of the year, the company will begin looking at a boxed expansion for the game.
http://kotaku.com/5142057/mythics-four+month-plan-to-drip-feed-you-new-ways-to-play
Sounds like a Dev team that actually cares about keeping the community happy, and not just releasing expensive content for profits.
In late March we get our first look at two new classes, the Orc Choppa, which was previously cut from the game's initial release, and Dwarf Slayer - a Dwarf unable to complete his life oath, resigned to die in battle in order to regain his honor. The Slayer replaces the Dwarf Hammerer, also cut from the game's initial launch. Both are being introduced via a Bitter Rivals live event.
Once the new combatants are in place, the events begin to focus more and more on The Land of the Dead, a new area to the south that contains artifacts of great power of interest to both sides of the battle. A bridging event occurs in April, lasting 10 to 14 days, which "really focuses on looking southward, giving the players the first insight into what's happening down there."
Finally, in June, the Rise of the Tomb King event occurs - a massive race between the two opposing factions to open The Land of the Dead dungeon.
So Call to Arms is set to change the face of Warhammer Online in a big way, but Mythic isn't planning on stopping there. Following another major update towards the end of the year, the company will begin looking at a boxed expansion for the game.
http://kotaku.com/5142057/mythics-four+month-plan-to-drip-feed-you-new-ways-to-play
Sounds like a Dev team that actually cares about keeping the community happy, and not just releasing expensive content for profits.