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David
01-19-02, 06:14 AM
3DMark2k1 has always worked fine until now. I get an error when it runs game1 in high detail in 1024x768x32. Works fine 800x600x32 or 1024x768x16. See pic for the error.

1100 Athlon oced to 1144.

GeForce 2 MX not oced.

slim_lim
01-19-02, 06:27 AM
Try setting aperture size higher (128mb or so) in BIOS.

CrystalMethod
01-19-02, 10:10 AM
Which OS, DirectX, and video drivers, are you using? Did you update something? I think it's a driver problem, but need a little more info on your system.

Ifishsum
01-19-02, 01:25 PM
I got this error once before...I believe it had something to do with NV max setting of color mode (16bit or 32bit) or buffer size...I notice that in 3Dmark2001 if you choose 32 bit color mode, you have a choice of buffer sizes 16,24 and 32 but in 16 bit color mode, you only have the choice of 16 and 32. Might have had something to do with that too.

RainMaQer
01-19-02, 01:59 PM
I got that error when I tried 4xAA and triple buffer at 1280x1024@32:eek:

Dissolved
01-19-02, 06:27 PM
i got that error too, but it could be the cause of nething...
defrag ur hdd,
reinstall 3dmark & vid drivers..
update your os.. and try different settings in ur bios...
try 64mb in the a.size in the bios

David
01-20-02, 09:31 AM
Originally posted by slim_lim
Try setting aperture size higher (128mb or so) in BIOS.

Its at 128MB - I have 512MB RAM so I'll see if it'll go higher.

David
01-20-02, 09:32 AM
Originally posted by CrystalMethod
Which OS, DirectX, and video drivers, are you using? Did you update something? I think it's a driver problem, but need a little more info on your system.

Windows XP Pro with Direct X 8.1. Nvidia 23.11 drivers.

Wega!
01-20-02, 01:58 PM
I got that error when I overclocked my MX to high... Have you overclocked?

Cluster
01-20-02, 06:59 PM
I got the same problem when i set the PCI Texture Memory Size too high, mine's default at 31MB and i set it to 64. it's under the D3D settings