Morbid
01-28-02, 03:25 AM
Okay, this is how it goes...
Playing Quake2 on a server -> Lag out for around 2 seconds -> WinXP Pro kicks me out and gives me this error "Error: recursive error after: NET_SendPacket ERROR: WSAEINTR to 0.0.0.0:00000" :mad:
0.0.0.0:00000 = the server I was playing at, has a real IP though.
Anyone have any clue why WinXP Pro does this? It never happened in Win2K Pro.
It get's quite frustrating after a while when you can't play a decent round of GX (Quake2 Mod). Yes, i'm 56k... but I ping 130-140 to the server I play at.. but if I tend to lag for 2 seconds or so, WinXP Pro boots me. :mad: :mad:
Someone please help, thanks!
Playing Quake2 on a server -> Lag out for around 2 seconds -> WinXP Pro kicks me out and gives me this error "Error: recursive error after: NET_SendPacket ERROR: WSAEINTR to 0.0.0.0:00000" :mad:
0.0.0.0:00000 = the server I was playing at, has a real IP though.
Anyone have any clue why WinXP Pro does this? It never happened in Win2K Pro.
It get's quite frustrating after a while when you can't play a decent round of GX (Quake2 Mod). Yes, i'm 56k... but I ping 130-140 to the server I play at.. but if I tend to lag for 2 seconds or so, WinXP Pro boots me. :mad: :mad:
Someone please help, thanks!