View Full Version : TF2, older systems
So...TF2 performance on an old Opty 165 + 7600GT shouldn't be around 30fps on low, right? Mobo is a RS482 (has onboard X300, unused obviously). I definitely don't remember performance being that crappy when 2-3 years ago when the Opty+7600GT were paired on an A8N-SLI.
I'm either suspecting a PCI-e x16 slot that isn't running at x16, or did the CPU OC on the Opty before I handed the system over to the parents make that much of a difference? (it was at 2.7 Ghz, now only 2.0Ghz since I passed it on). And how would I check that the PCI-e slot is running at capacity? I could obviously reclock the CPU...
ATM, rather impossible to contribute to the massive spam fest going on right now - at least positively. :(
Probably should have thrown this into another section, perhaps.
Dapman02
12-13-09, 09:53 PM
it could also be that Team fortress 2 has gotten a little more bloated over time.
it could also be that Team fortress 2 has gotten a little more bloated over time.Yeah, that is true, but not much has changed graphics-wise (it eats more RAM, that's for sure). But to go from 60 @ all medium to 30 @ all low?
Anyway, tomorrow I'll be reclocking, and if anyone can tell me if its a possibility the PCI-e slot is running slow and how to check, please do so.
Leviathan41
12-13-09, 11:00 PM
TF2 is VERY CPU limited, bump the CPU back up and make sure multicore rendering is enabled in the game.
TF2 is VERY CPU limited, bump the CPU back up and make sure multicore rendering is enabled in the game.
You sure? Its running fine on a few friends older systems with no issue but lets try to clock it anyways hehe. After the latest patch to fix performance I have recieved a 15fps drop from my norm 60fps
bLack0ut
12-14-09, 08:38 AM
TF2 is VERY CPU limited, bump the CPU back up and make sure multicore rendering is enabled in the game.
Yep, this is true.
When I had an e2200, I saw a 50% boost in fps overclocking it to 3.1ghz.
As it turns out, RAM was in single-channel for I don't know why or how. Now dual-channeled, even though it's still only 30fps, at least its medium-high, and no fps drops.
Also, bLack0ut, any advice with this board, since it was yours originally? :p
Had to run around resetting CMOS after a few failed attempts at getting it back to 2.7 after a few failed boots. IIRC, on the A8N-SLI, I was at 300FSB, 1.375 vcore, 3/2 divider, 4x HT multiplier, no RAM changes. Here, I can't get it to boot @ 275 @ 1.425 :(
I'm no longer playing on this computer (back @ school), but this might have been the problem, if anyone else encounters unexpectedly low performance. Can't confirm for myself, though.
http://forums.steampowered.com/forums/showthread.php?t=1093560
Essentially, some (apparently recent-ish) update has made TF2 (and maybe L4D?) frequently update some files when playing, which make real-time anti-virus software recheck them repeatedly, which can cause performance issues due to hard drive thrashing and CPU usage.
Marshmallow64
01-04-10, 10:58 PM
No idea it was so CPU limited.
Well...figured I might as well revive this.
My 8800GTS died earlier today, and the 7600GT is in as a temp. And I'm back at ~30fps at low, on a much more powerful CPU, with maybe a high of ~60fps when there's no fighting in an enclosed area. In other words...it is the GPU :(
Interestingly, bumping up the settings doesn't affect fps that much - only the highs seem to drop. Which is weird, since that's usually a sign of a CPU bottleneck. Also for reference, my CPU usage is ~30-35% when playing.
Finally...some of the newer maps (pl_upward, for one) are unplayable. :(
check for a fps config maybe? makes graphics look like poo but playable then even on the crappiest systems.
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