Actually, just to clear some stuff up, movies aren't shown at 24 fps. Originally, when the projector was invented, movies were filmed around 60 fps, and played back at 60 fps. However, it was quickly discovered that making movies of any length would be incredibly expensive if everything was shot at 60 fps. Frame rates went down until eventually it was settled upon that a film could be shot at 24 fps without dropping action. However, when played back at 24 fps from a projector, there is still a flicker to films. To correct this, each frame of a motion picture is doubled, and then played back by the projectionist at 48 frames per second to create the smooth action you see in the theatre. With games though, anything over 30 fps seems to be fine... But just a little history I thoght I'd throw into the mix...