up until just recently I thought that VSync synchronized the vertical pixels horizontals (or something like that I forget what I thought now I know what it does (face-palm).
Anywho, knowing this now, it raises some questions about its performance (for me anyway.)
Without VSync on, if A game renders 100 FPS, and then with VSync on (a 60Htz monitor) the frame rate is 60, is that just limiting the graphics card so it doesn't get overworked?
Is it good to have VSync on all the time, so the graphics card doesn't get overworked, and could possibly turn up the graphics settings now that it can cope with a lower frame rate?
Does it put any added stress on the graphics card to (how do I say this) allow for a 100 FPS down to a 60FPS? (if that makes sense)
If A graphics card can only output 30FPS for a game;
A: Is it a bad Idea to turn on VSync?
B: if turned on, will that just make things worse, because it can't even cope with half the frame rate to begin with?
Anywho, knowing this now, it raises some questions about its performance (for me anyway.)
Without VSync on, if A game renders 100 FPS, and then with VSync on (a 60Htz monitor) the frame rate is 60, is that just limiting the graphics card so it doesn't get overworked?
Is it good to have VSync on all the time, so the graphics card doesn't get overworked, and could possibly turn up the graphics settings now that it can cope with a lower frame rate?
Does it put any added stress on the graphics card to (how do I say this) allow for a 100 FPS down to a 60FPS? (if that makes sense)
If A graphics card can only output 30FPS for a game;
A: Is it a bad Idea to turn on VSync?
B: if turned on, will that just make things worse, because it can't even cope with half the frame rate to begin with?