- Joined
- May 29, 2004
- Location
- South Carolina
Last week I started using adaptive vsync because I was playing Risen at the time and triple buffer did not seem to be working. It is not perfect though, it does have occasional tearing especially in Assassin's Creed Brotherhood. I didn't notice any problems with it in the new counterstrike though. I will have to test more games, but I think the tearing in ac:b is because I can't maintain a constant 60 fps in that game. This is probably the main drawback of adaptive vsync, but I will take it over the 60/30 fps problem.
Thanks for the poll and the responses!
Thanks for the poll and the responses!
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