I will suggest using DD Live or DTS connect/interactive again. Here's why; just about any game can be setup to run 5.1. The game sees it as a standard analog 5.1 output, but the audio chip then takes that signal and encodes it into a DTS stream which can be transmitted via optical or coax toslink to your receiver. Then your receiver decodes the DTS stream and gives you clean 5.1 sound.
If you use analog cables for the connection you need 6 coax lines which is messy, and...
All cables will attenuate, lowering signal strength, and also pick up noise. The longer the run, the more this effect is amplified; lower signal strength along with more noise. This is signal to noise ratio and the higher the better. An analog signal will pick up all this noise and the problem is that this is before the amp. So, the amp will then amplify the signal and all the noise as well. A digital signal...well actually all signals are really analog when looked at closely. The difference is that the tx and rx have worked out a deal when using their digital toslink ports. If the signal voltage is above a certain threshold it is a 1 and if it's below a certain threshold it's a 0 (may be more voltage levels involved for higher bandwidth, but let's keep it simple). So, even with a decent amount of noise introduced into the line during transmission, it is usually very obvious to the rx if the bits are a 1 out a 0. So, the noise really does just disappear. The signal has to be converted back to analog before hitting the amp. This is a very minimal distance within the receiver so the potential noise introduced will be minimal and a high signal strength with very low noise gets amplified.
Now I do appreciate top tier analog systems that use tube amps, etc, but a lot of those systems even use high end A/D and D/A converters to get the signal from one component to another. This is great for audiophile music. Warm, and a little fuzzy! But growing up with cassette tapes and even mom's old 8-track/record player/am/fm stereo really steered me towards the digital tx tech and getting it to work how I wanted it to. Before digital interface connections were really available i was using Dolby pro logic and at the time i thought it was the bees-knees! Then came DD and soon after DTS. Loved watching movies encoded with this tech as the sound was so clear! But I was very disappointed when I learned i could only get 2ch sound for my PC games over my toslink connections. I had to have a movie encoded in DD/DTS to experience this. So, I ran 3 siamese coax lines to get analog 5.1 from my games to my surround sound system, and just tolerated the noise like i did with my old cassette tapes. Then along comes on-the-fly DD/DTS encoding of 5.1 analog signals. Had to get the auzentech sound card soon after release to try it out and I was blown away by how much cleaner the sound was!
When I learned this past year that I could use the onboard audio on all my other rigs with a little driver trick and get the same DD/DTS on-the-fly encoding that my auzentech provided I was gitty!
Free to try provided you have the same toslink interface on both your PC and receiver, an on-hand optical/coax cable, and a supported onboard audio chip in your PC.
PS: I actually like digital coax toslink better than optical toslink, but use both to meet all my connection needs. They both support the same bandwidth, and I've read optical can have more judder although i haven't researched this enough to understand it fully. The coax connections and cables are much more durable and you can use any old red/yellow/white, red/white, or red/blue/green RCA coax cable that almost everyone has laying around somewhere.
Edit: I don't have an HDMI capable reciever, so toslink is still my best option. Not a fan of the HDCP handshake (and the lovely issues it presents) and have no immediate plans to upgrade. My understanding is that DD Live and DTS Connect can be enabled through the HDMI interface as well if the audio chip supports it.