- Joined
- Jul 31, 2004
WTH are u ranting about?
When I was big into LAN parties we all standardized on a certain, patched version of UT because no one wanted to be dl'ing a bunch of patches during a LAN party and we played
w/a set of mods, we commonly had all the patches loaded on the dedicated server so anyone w/a non-compliant version could apply them. But how would that work out in the steam world? It woudn't, because the mods you have working today, might not work tomorrow when steam chooses to update your game -- which is exactly what happened to my HL2 mods. The HL2 mods I had were the only worthwhile reason to play HL2 at all. How do figure modders are going to endlessly update their mods for free when forced game updates break them?
How do you figure Valve should keep an infinite amount of disk space available to keep every version of everything available? You're insisting that not only they don't update your game, but that they allow you to choose an old game version to install on new Steam clients.