Sebolatius
New Member
- Joined
- Dec 13, 2013
- Location
- Germany
Alright, I have opened a thread for this topic now:
http://www.overclockers.com/forums/showthread.php?p=7595767
The point "Triple Channel" you are talking about is an interesting point. Until some weeks ago I also thought that Triple Channel and Quad Channel memory configurations probably deliver better framerates in Arma 2/3 than Dual Channel configurations. But since I have investigated this issue further (I tried to find as much information as possible and compared several values. Unfortunately this was quite difficult because it's almost impossible to find all the specific information in the Internet) Nevertheless, I do not think anymore that it is really a big benefit. As far as I understand the problematic Dual Channel/Triple Channel/Quad Channel mostly is a great benefit if an application is Multithreaded. Single Threaded applications do not benefit a lot from Multi-Channel-memory configurations. Arma was always one of the few games that required a high performance per Core. It has always delivered better framerates on configurations with CPU's which have a small number of high-performing cores in comparison with configurations with CPU's which have a big number of cores which are mostly optimized for multi-threaded applications but have a worse performance per Core. It is a more single-thread optimized game and therefore I do not really expect it to run better on a Triple Channel or Quad Channel configuration.
http://www.overclockers.com/forums/showthread.php?p=7595767
The point "Triple Channel" you are talking about is an interesting point. Until some weeks ago I also thought that Triple Channel and Quad Channel memory configurations probably deliver better framerates in Arma 2/3 than Dual Channel configurations. But since I have investigated this issue further (I tried to find as much information as possible and compared several values. Unfortunately this was quite difficult because it's almost impossible to find all the specific information in the Internet) Nevertheless, I do not think anymore that it is really a big benefit. As far as I understand the problematic Dual Channel/Triple Channel/Quad Channel mostly is a great benefit if an application is Multithreaded. Single Threaded applications do not benefit a lot from Multi-Channel-memory configurations. Arma was always one of the few games that required a high performance per Core. It has always delivered better framerates on configurations with CPU's which have a small number of high-performing cores in comparison with configurations with CPU's which have a big number of cores which are mostly optimized for multi-threaded applications but have a worse performance per Core. It is a more single-thread optimized game and therefore I do not really expect it to run better on a Triple Channel or Quad Channel configuration.