- Joined
- Feb 8, 2005
- Location
- Seattle, WA
The one thing Blizzard can also do well is cinematics. That trailer looks amazing.
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Anyone have an idea of when that "Big" patch is coming out? the one that changes how the loot system works so rare\legendary items feel more rare?
Grimiku said:We want to implement a lot of the new systems and features in a pre-expansion patch for free. That should include Paragon 2.0, Loot 2.0, Loot Runs, and Nephalem Trials. For now, you'll need to purchase the expansion to play as the Crusader, explore Act V, unlock the Mystic, and level up to 70. These details may change as development moves along, but we want some of the core gameplay improvements to be available for everyone.
Honestly, that sounds like the expansion now... Hope it's not and the expansion adds to the large itemization patch.
It better change the game...backwards. I loved D3 when it came out but gave up on it months ago because Blizzard continuously catered to people bitching and whining about everything that the game became boring. It was truly a shame because it was such a good game imo.
Honestly the only time I thought it was a good game was from 1-60. After hitting a brick wall that was A2 inferno, it was just demoralizing and boring. I understand a game should be based on skill but when the only way to clear content and get better gear is completely RNG based on top of abusing game/class mechanics ie glass cannon demon hunters and force armor on wizards its just so pointless. They made so many horrible mistakes to begin with and continued to make and then instead of fixing the problems, they just went the opposite direction and made the game easier and easier.
Problem 1:
Existence of an real money auction house - Completely unnecessary change from Diablo 2 and all it did was allow for everyone to continue their pay2win style of play without the money going to these online "retailers".
Problem 2:
Completely RNG item stats - Made it absolutely impossible to find anything of value or use even. For the 3 good properties on any given item, there would be 3 equally bad properties that you couldn't even pass off as moderately helpful never mind beneficial to a class.
Problem 3:
"Legendaries" - What passed for legendaries was just shy of vendor trash you'd find in any MMORPG. Worthless items that were barely worth selling because of the waste of time that was. When they made the changes and legacy'd the bulk of the legendaries and came out with new ones, it was a minor fix but still so many bad legendaries. It also devalued a huge bulk of items because now there were so many cheap alternatives to once good items.
Problem 4:
iLvl drops - Going back to my complaints about the Act 2 Inferno wall, it was near impossible to find anything of worth in Act 4 Hell/Act 1 Inferno because of the range of iLvl items. It would be anyones assumption that if you are in inferno, you would atleast be finding iLvl 61-63 items ONLY and not finding sub par sub level cap trash. Not to mention the fact that ilvl 58-60 items continually drop in all acts of inferno.
I've yet to see any aspect of this game justify the $60 I spent on this sorry excuse for a game. The only and only redeeming factor I can possibly think of though is that it was free to play and not monthly subscription like World of Warcraft was. I am also completely disgusted by the fact that they had the audacity to port this to consoles, as if blizzard hasn't made enough money from people. Yes yes I know, before you reply I understand that the general point to being a company with a product is to make sales but this is just sad that this is what passes for games these days.
To me, the only thing that was better at release was the difficulty.
I don't agree with either auction house being in the game, it just makes your finds seem like crap when there's such an easy way to get exactly what you want. It completely contradicts the point of a dungeon crawling loot-based game. Honestly, there would have been people getting gear/gold with real money regardless of a RMAH, but I think there wouldn't have been as many.
Good thing your problems number 2, 3, and 4 have been or are being addressed. Although, it should have been addressed much sooner.
The expansion looks VERY promising so far, and I hope it delivers on what's in the data mined thread.