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john240sx said:
i'm sure there's going to be a few people who will argue with that but i have to agree.
the refresh rate for TV's is just under 30FPS i think. (not sure, i may be wrong)
Maxvla said:i myself consider 25 the minimum. anything less becomes choppy. i prefer to have it in the 40-50 range if possible.
oddarne84 said:I think this is a really interesting subject. Mainly because i seem to disagree with most.
OK, before i start writing here, I should mention that I'm from a tiny country in Europe named Norway. In Norway we speak norwegian so I guess my english is rather crappy.
A common TV runs at 25fps. Every television frame has a blur effect. This is the biggest difference between computer animations (games) and Television animations. In The cinema you see 24fps. Sometimes I don't even have to consentrate to see that television animations are choppy. I can see where the first image ends, and the second begins. (If you don't believe it, I won't force you to). This is mainly during action scenes or scenes with quick animations.
On top of that, the refresh rate of a TV is about 50Hz (I mentioned Europe, didn't I?). New HDTV's have refresh rates close to 100Hz. Ah, lovely to look at!
When it comes to the refresh rates of computer monitors, I can easily notice the difference between 60Hz, 85Hz and 100Hz. I have proven this to many non-believer friends. I have never seen 120Hz, so I can't comment on that. 60Hz makes me sick. I can't look at it for more that a few seconds.
A friend of mine can easily play a game at a constant 25fps. I can't. No way. It's far too choppy.
I can take NOLF2 as an example. I play at 1024x768 with medium details. He does too.
I have a GeForce 4 Ti 4600 (325/725), 512MB DDR RAM (150MHz*2) and an Athlon XP (1650MHz).
Here's the fun thing: He has a GeForce 256, 650MHz Athlon and 512MB SDRAM. We play at same res and IQ, with not exactly the same performance to put it like that. (I get 12500 3DM2k1, so there's nothing wrong with my comp)
I usually play at 100fps and yes, I can see a huge difference between that and 60fps. So what am I trying to say? I think it's pure BS to say that the hardware of today is far superior to the software. I think the software is way too demanding for the hardware. R9800Pro, here I come!!
Overclocker550 said:15fps-minimum from short distances
20fps minimum for sniping
30fps threshold for fooling the fastest eye into fluid motion
60fps overkill LOL
larva said:
Heh, this is what people with slow systems like to believe, and repeat over and over to themselves to reinforce their decision not to buy some current hardware.
Come play Q3A online with less than 125fps and you will find yourself at a most pronounced disadvantage against those that do. The game engine's physics are most effective at 125fps allowing you to jump higher and run faster, and the feel is vastly better. Playing single player with any game is a cinch, try it with some internet induced lag and the vastly superior reflexes and unpredictablity of good human players in a truly fast paced game like Q3 and the feel and immediate response afforded by 75+ fps performance makes a big difference, even if the game engine's physics aren't affected as they are in Q3.
And before I get a litany of responses saying how you own online with your TNT2, note that I was ranked #9 worldwide in Q3A DM last week. There is a difference between thinking you are owning, and actually doing it. If you are serious about winning and using a GF4 you are running 1024x768 (at most), and no AA or AF of any kind. And this is assuming you are carrying a big stick, system wise (high fsb/memory P4 at 2.4+ GHz or unlocked high fsb/memory AthlonXP at 1.8GHz actual or more). If you are making a painting, turn on every option you want. If you are being competitive, turn all that crap off.
Note that 9700 ATI's droop considerably less with these options enabled than a Ti4600 does. If you feel you can't live without silly resolutions and AA and/or AF, spend the money on a 9700. The Ti4600 is just as capable with no AA, but markedly less effective with it. Everyone's priorities are different, and player skill is a huge factor. But sooner or later you will play against someone with equal skill to yours (or vastly greater...) and if they have a machine like mine set up realistically and you don't you have no chance. Ping is also a giant factor, but no matter what your connection quality is like teaming it with a truly high effective system performance level will always maximize your results.
Excelsior said:Well DVD's are 24fps.
Excelsior said:Well DVD's are 24fps.
james.miller said:http://amo.net/NT/02-21-01FPS.html
guys you should really read this.
short and sweet:- minimum acceptable frame-rate depends on what you are looking at. montiors NEED a higer minimum than T.V's, lcd's NEED a higher minimum than monitors. As the technology improves, so does its demands.
btw, oc-master:- NTSC may well be 30fps, but pal is 25.