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Tygur said:I read somewhere (don't remember where, and don't have time to look) that the FX in GeForce FX was there to show that 3dfx technology was used, or something along those lines.
If it was just a tribute, then why didn't they do it with the GeForce4?Evnas said:
The FX is there as a tribute to 3Dfx, nothing more (and thats what nVidia said)
“The NVIDIA GeForce FX GPU is the result of ten years of passionate effort by the best 3D graphics engineers in the business and includes technologies invented at NVIDIA and 3dfx,” Huang continued. “The GeForce FX GPU delivers unprecedented 3D graphics performance and the NVIDIA Unified Driver Architecture ensures the reliability and quality that has become the hallmark of NVIDIA GPUs.”
OverclockNStein said:FACT: the new GeforceFX has a new feature that the other Geforces' done have: If you have seen a pic of the internals of the FX GPU... you will see an area called "HSR". All of the Voodoo people know what this is. "Hidden Surface Removal" Voodoo5 was capable of using this but it was far too buggy at the time and was never taken seriously. I'll get a pic of what I'm talking about if there are too many people telling me otherwise.
crotale said:Just one small comment... Even though the FX uses rendering techniques and ideas and engineers from what used to be 3dfx I would never call it 3dfx technology!
The FX is engineered by nVidia engineers (which maybe worked for 3dfx before) and no others...
Darkseid said:the only card that can make full removal of hidden surfarces si the kyro right???
Tygur said:
If it was just a tribute, then why didn't they do it with the GeForce4?
funnyperson1 said:
if you mean tile based rendering, yes i believe the KyroII was the last mainstream card to use it
i c..Evnas said:
Lets look at it like this....it takes roughly 2 - 3 years to get a video card from design, to the store...how long ago did nVidia buy 3Dfx? mmm hmmm. It was the first card that 3Dfx engineers actually helped design from scratch, to retail