Notices

Overclockers Forums > Software > Games
Games Tips and general discussion
Forum Jump

A.i

Post Reply New Thread Subscribe Search this Thread
 
 
Thread Tools
Old 01-31-04, 09:44 PM Thread Starter   #1
SybrCLocK
Member

 
SybrCLocK's Avatar 

Join Date: Nov 2003
Location: ContinuuM

 
A.i


ok guyz... is it just me.. or i find all the games have lousy AI?
HL2 promised that theyr enemys will think and react upon how you move in the world... FALS... i had the demmo, wich was presented and when you passed a waypoint the enemy automaticly shoot in the same place every time...!!!

The only game that indeed has a SUPPER AI is Black and White.. where i saw the real interaction between man and PC. How you interacted with the crature reflected directly upon the behavior of it...

i know it takes ENORMOUS computing power to generate some good AI engines, but hey... "man" evolves exponantioly

savvy?

__________________
i73700k @ 3.8Ghz
ASUS P8Z77-V Deluxe
EVGA 670GTX
32GB DDR3Corsair
Seasonic SS-500HT - 500W
2x256GB Samsung 840PRO RAID0 + 8TB RAID5 Storage
SybrCLocK is offline   QUOTE Thanks
Old 01-31-04, 10:29 PM   #2
XeRoFuN
Mr. Nerdlogic

 
XeRoFuN's Avatar 

Join Date: Jun 2003
Location: CA

 
Yeah, games do have pretty bad AI. In Manhunt, if you're spotted, you can just run into the shadows and all of a sudden, you're gone (you can be spotted in the shadows if you're really close, however). They do search for you a little bit, but then go back on their route. I just think that's dumb; just because part of a place is "dark" doesn't mean you can't see a figure at all...meh.

__________________
I <3 nerdlogic

Last edited by XeRoFuN; 01-31-04 at 10:41 PM.
XeRoFuN is offline   QUOTE Thanks
Old 01-31-04, 10:33 PM Thread Starter   #3
SybrCLocK
Member

 
SybrCLocK's Avatar 

Join Date: Nov 2003
Location: ContinuuM

 
take for instance....
Splinter Cell

you`ve got infrared goggles on... and sniff around the enemys... "ding dong" and he does not see ya... and the game could have been so good.. becouse the storyline was no bad.. and the new moves the game featured were great too.

__________________
i73700k @ 3.8Ghz
ASUS P8Z77-V Deluxe
EVGA 670GTX
32GB DDR3Corsair
Seasonic SS-500HT - 500W
2x256GB Samsung 840PRO RAID0 + 8TB RAID5 Storage
SybrCLocK is offline   QUOTE Thanks
Old 02-01-04, 06:28 PM   #4
BmanG17
Member



Join Date: Dec 2002

 
Re: A.i


Quote:
Originally posted by SybrCLocK
i had the demmo, wich was presented and when you passed a waypoint the enemy automaticly shoot in the same place every time...!!!

savvy?

ok, you have a BETA[more of an ALPHA] , valve didn't have AI conig all done and implemented by E3[ which is the beta] so they scripted everything, and claimed it was A.I.... YEs HL2 IS going to have good A.I. but you must wait until the FULL game is released. If their physics engine is any indication of thier skills[the physics are truly amazing] then the A.I. is going to be as good as they claim.

__________________
Need to build Encoding PC!
BmanG17 is offline   QUOTE Thanks
Old 02-01-04, 07:34 PM   #5
Biznatch
Member



Join Date: Sep 2003

 
They won't skimp on the AI in HL2. WHen HL first came out it basically had the best AI I had ever seen. Creatures would run away and find support if they are losing a battle. Marines would throw nades at you if you hid behind boxes and they would all run if you threw a nade at them. So I'm sure the actual game will have really good AI.
Biznatch is offline   QUOTE Thanks
Old 02-01-04, 07:42 PM   #6
Robrules18
Member

 
Robrules18's Avatar 

Join Date: Jul 2003
Location: Peoria, IL

 
the HL2 demo you spoke of is a leaked source code and no where near done, furhter it is warez and forbidden to discuss on these forums.
Robrules18 is offline   QUOTE Thanks
Old 02-01-04, 08:03 PM   #7
Crash893
"The man in black fled across the desert, and the gunslinger followed."
Senior Member

 
Crash893's Avatar 

Join Date: Mar 2001
Location: 22033

10 Year Badge
 
take a look back even 3-4 years then complain

ai is moving at a pretty good pace

part of the problem with ai is that they dont have vision

you can hid in the shadows becuase the programers said you cant been seen there unless its X units away)


the ones that **** me of is when the computer "knows" where you are even though you havent give your self away yet

__________________
My Prime95 stats Huzza
1004.793 Years total
Noli turbare circulos meos!
i'm moving to Theory, Everything works there
' I want to be the unwobbling pivot at the center of an ever-revolving universe; I want to be still.'
Crash893 is offline   QUOTE Thanks
Old 02-01-04, 10:31 PM   #8
shadymg
Member

 
shadymg's Avatar 

Join Date: Jan 2004
Location: Redondo Beach, CA

 
i agree, it's pretty hard. i get my ass kicked fairly often im speakin mainly of sports games, the AI has improved significiantly. take NBA Live, where you used to pump fake everytime, not this year

__________________
My Heat
shadymg is offline   QUOTE Thanks
Old 02-01-04, 10:35 PM   #9
Axis
Member

 
Axis's Avatar 

Join Date: Nov 2003
Location: Lakewood Ohio

 
Quote:
Originally posted by Crash893
1i is moving at a pretty good pace

Agreed things have gotten wayyy beter. I remember some game from 91 that had Dennis Hopper in it. It was some kind of "hell" game. Things are way better now.
Axis is offline   QUOTE Thanks
Old 02-02-04, 03:40 PM   #10
Mustanley

 
Mustanley's Avatar 

Join Date: May 2003
Location: Asheville, NC (Blue Ridge Mtns)

 
The AI in the Far Cry demo is notable. Enemies, take cover, call in support, flank you, etc. Their aim sucks though. But once they see you, they never "forget" and go about their normal business, as in many other games.

__________________
Q9550 on P5Q-Deluxe(460x8.5=3910MHz), 4x2GB GSkill 1066, 750GB WD Black HD, GTX285(702,1512,2592), Blu-ray, Silverstone OP650, Samsung 1080P 50" Plasma + Dell 2408WFP, MX1000 laser mouse, Saitek backlit keyboard, P182, Xigmatek S1283 Black Knight
Mustanley is offline   QUOTE Thanks
Old 02-02-04, 03:48 PM   #11
L337 M33P
Member

 
L337 M33P's Avatar 

Join Date: Jun 2003
Location: TEH INTERNETS

 
Call of Duty has some slightly good AI, but beyond point and shoot it's not that complicated. The NPCs all aim specifically for you rather than the rest of your NPC squad if they can see you. They will run away if you nade them and they make good use of walls for cover and such. The friendly AI is slightly better as you can see them advancing through trenches with their heads down etc. Most of the rest of the game is scripted though

Black & white has excellent creature AI, or rather detail in the way it learns and imitates your actions. You can train it do do pretty much anything. The opponent AI on the other hand SUCKED, and so did the gameplay after 3 rounds of the same. It was simply osmostic - the "god" cared for the people by merely responding to wants of the villagers and made no aggressive advances on to your territory.

HL1 had some good run/fight descision-making AI, to the point where groups of marines would try to surround you before trying to kill you. The aliens were slightly less intelligent though - you hurt a slave beastie and it ran away, making no effort to kill you.

HL2 looks promising though...
L337 M33P is offline   QUOTE Thanks
Old 02-03-04, 01:53 PM Thread Starter   #12
SybrCLocK
Member

 
SybrCLocK's Avatar 

Join Date: Nov 2003
Location: ContinuuM

 
when i mean good A.I i want to get the impression that the enemy is a human player... i dont want the character to learn new things during the game, instead he should have implemented a generous bunch of different situations.

i, if i may speak for myself... would not mind a 5GB game.. where 4GB are A.I different combat or non=combat situations.

__________________
i73700k @ 3.8Ghz
ASUS P8Z77-V Deluxe
EVGA 670GTX
32GB DDR3Corsair
Seasonic SS-500HT - 500W
2x256GB Samsung 840PRO RAID0 + 8TB RAID5 Storage
SybrCLocK is offline   QUOTE Thanks
Old 02-03-04, 06:27 PM   #13
DayUSeX
Member

 
DayUSeX's Avatar 

Join Date: Aug 2003

 
WEll i think neuro logic will take over and we will see the end of scriptings (think LOTR TT big fight if you want an idea how neuro logic/networks work).

Until then we will just have to due with HL2 and hope they get it right!
DayUSeX is offline   QUOTE Thanks

Post Reply New Thread Subscribe


Overclockers Forums > Software > Games
Games Tips and general discussion
Forum Jump

Thread Tools Search this Thread
Search this Thread:

Advanced Search


Mobile Skin
All times are GMT -5. The time now is 09:30 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
You can add these icons by updating your profile information to include your Heatware ID, Benching Profile ID or your Folding/SETI profile ID. Edit your profile!
X

Welcome to Overclockers.com

Create your username to jump into the discussion!

New members like you have made this the best community on the Internet since 1998!


(4 digit year)

Why Join Us?

  • Share experience
  • Max out your hardware
  • Best forum members anywhere
  • Customized forum experience

Already a member?