AntonioBanderas
Disabled
- Joined
- Apr 26, 2004
I cannot get above 60 frames per second in ANY game at all. It has been this way for a while even with my old video cards. What is causing this and how the hell do I fix it?
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AntonioBanderas said:I cannot get above 60 frames per second in ANY game at all. It has been this way for a while even with my old video cards. What is causing this and how the hell do I fix it?
theELVISCERATOR said:run your monitor above 60 hz and turn off vsync.
austinbmxnig said:i really notice a difference when vsync is on and off....i get higher framerates with it off but it looks nasty when im close to walls and stuff in games
darthdana said:60Hz is 60 frames per second
85Hz is 85 frames per second
Since LCD's dont have phospors to degrade, they tend to stay at 60 or 75 tops.
germanjulian said:oh oh its not just the person aboves one comment which is slightly wrong its a lot of commenst which are either wrong or give incomplete information.
A LCD never goes above 75Hz or 60Hz for various reasons. they dont flicker at 60Hz like crt monitors do, which causes headache and eye strain. so there is NO need to have high Hz on an LCD. another problems is that with DVI standart there is not enough bandwith to display high resolutions and high refresh rates at the same time. 1280x1024 at 60Hz is x data while at 85Hz is a lot more data. DVI is great but sucks for data bandwith. I read over 1 year ago that there is supposed to be a new standart being implemented but it still has not happend. not a happy bunny I am.
No must people run their CRT monitors at least at 75Hz and any resolution or normally 85Hz because it gets rid of flickering. Unfortunatly in windows whne you start a full 3d app windows decides that the Hz for any monitor at any resolution should be capped at 60Hz. You can fix this issue with a programme called Refore or even (maybe) with your graphics card drives or other programs.
VSync is when your Graphics card only does enough FPS to fill your Monitors Hz range. (PS thats why windows decides to make all monitors 60Hz when 3d apps (games) run). So you get 60Fps and 60Hz. most opengl games are capped at 60Fps but often there is an option to override this. With VSync off you graphcis card tries to render as many FPS as possible. So you could get 100Fps on a 60Hz monitor... often this cause tearing and display problems in games. Oh yeah and because most games are capped at 60Hz you need to tweak some settings in the game to uncap that 60Fps limit.
Vsync on normally means 60Hz. never heard of anything else.
ok. Running your monitor at an resolution with a refresh rate higher then allowed for that resolution will either work and damage your monitor over time, say in windows it works but when you check your monitor OSD it still runs at the default Hz or the monitor comes up with a message saying "Out of scan range" which means it wont display any picture at that Resolution and refresh rate cause it would damage the monitor.
what else....
oh yeah I think OpenGL is acctually capped at 60Hz! but developers can overwritte that.
Get a new monitor.