krazykongo said:
i kno this question probably has popped up a few times on the board, but i really need 2 find out cos im buyin one very soon.
which can be clocked most?
which will run games smoother?
which produces better visuals?
does the fact that the x800 doesnt hav pixelshader giv it a disadvantage?
thanx 4 ur time
WELCOME TO THE FORUMS.
since you don't know me well, I'm the guy who dispells all rumors, fanboyish remarks, and fantasys.
before I go on, let me say that you can't go wrong with a 6800gt or the x800pro.
they are both great cards, and both seem to OC quite well.
boy, I havn't seen so many untruths here in this forum in a long time, so please bare with me....lol
Secondly. In benchmarks the 6800gt is beating the x800xt in a lot of tests. The x800pro has 12 pipes wereas the the gt has 16. More pipes = better performace. The 6800gt has opengl and pixel shader 3.0 I believe were as the x800pro does not so the 6800gt will again win.
the 6800gt will win some, and the x800pro will win some.
the 6800gt will never beat the x800xt in any game, other then posably Doom3, and I don't think a frame or two is a big win.
in all other games, the x800xt will easily beat the 6800gt by at least one resolution higher and maybe some added AA and AF as well, too.
the 6800gt will win most if not all OpenGL games against the x800pro...even Doom3.
yet farcry and most other shader rich games will always go to the x800pro.
sorry, even when using SM3.0 the 6800gt can't beat the x800pro in farcry.
my original investigation of SM3.0 and farcry.
no matter as the farcry patch that used SM3.0 was recalled from crytek because of too many bugs for both cards.
as for the whole "more pipes = better performance"....
that is what some people get from listening to too many fanboys, from fanboyish sites.
how many pipelines a graphic chip has, is but a small part of the over all mix of how well a chip can do it's work.
adding AA and AF, or a game rich in long shader instructions (such as in SM2.0 or SM3.0 can hinder the performance of even the 6800gt, unlike the x800pro)
btw, the x800pro doesn't have SM3.0 suport, yet it has also been shown that when using advanced SM2.0 DX9.0b shaders, it can match or beat the few SM3.0 shaders that realy do give a performance increase.
(note: most SM3.0 are not performance boosters and can even hinder performance greatly.)
a great place to start learning about graphic hardware or how they work is beyond3d. com forums...
Well, so far, the only game that shows a HUGE difference between the cards is Doom 3. And like hkh said, if you want to play at 80+ FPS, get the GT. Not even HL2 (As of now.) shows a massive differenece...
first off, DOOM3 is caped at 60fps...you will never get higher framerates on any card, even at 640x480.
doom3 will do better on the 6800gt, yet not as much as this person says.
after all, doom3 has many nVidia optimisations in it(not that that is a bad thing)...
parcial prisition
texture look up (why JC didn't add math is beyond me, as it would have helped all the newer ATI cards, starting with the 9700. there is always the humus tweek
)
ultra shadow, ultra shadowII suport
DXTS5 (I have no idea why 3Dc was not added, as it would have helped with performance on x800 cards, and defaults back to DXTC5 anyway for cards that don't suport it.)
btw, the beta HL2 test do sugjest up to 40% performance differance on the high end cards, with the x800's winning that match.
well it does have tons of high quality SM2.0 shaders.
that's a far cry better then about 10% performance differances in Doom3, yet all new cards should do well in HL2 just like they do in Doom3.
(do not get a card just for one game....you'll be sorry)
I think it really depends an awful lot on your system, and how soon you plan to upgrade. i mean, if you had a p4 3.4 ghz, or equivilant oc system i would be inclined to go for the gt, but i wonder what ati is going to do to counter that. i know they have announced a counterpart to the gt line with their own x800gt or somthing, which would be a sound choice. the x800 pro and 6800gt arent even in the same boat since a 6800gt is just a down clocked ultra. not so on the ati side. but i think when the x800gts come out, we can expect a huge price drop on the existing x800 pros, and that is what im curious to see..
rumor...all rumor and has no basses of fact.
mark my words, ATI will not revamp it's x800 line of cards till R500.
there will be NO x800gt, I repeat, there will be no x800gt ever.
if the x800pro is not in the same boat as the 6800gt's, then why is the x800pro beating the 6800gt in most of the newest games...Doom3 being one of the few exceptions.
I'd actually go with nV to be honest. If you buy a PRO you will never match an x800XT. However with a GT you will have an Ultra. Big difference in my opinion
yes when OCed your 6800gt will be a 6800u.
yet my OCed x800pro beats the stock 6800u or OCed 6800gt to 6800u speeds(and I was unable to unlock the extra pipes, I guess I don't need to)....what's your point again?
so what card should you get?
like I said, they are both good....toss a coin, and get what is cheaper or easyer to get at the time.
have fun, and injoy this forum.
mica