- Joined
- Jun 4, 2004
- Location
- Winnipeg, Manitoba, Canada
Why the deuce can't I run anti-aliasing and anisotropic filtering on game, notably 2x/2x even on low resolutions with my 9500 Pro flashed to a 9700 Pro. Is it the 128-bit memory? Like, what makes a 9700 Pro run AA/AF that much better then my 9500 at 365/318? Is it in fact the 256-bit memory bandwidth?
Thanks for your patience
Thanks for your patience