- Joined
- Jul 15, 2004
- Location
- /usa/sc/florence
In commercial games (I have doom 3, neverwinter nights, and enemy territory among others) the sound works fine. However in any open source game the sound causes some kind of hangup. Games do not show any kind of error, but they do not start up. If I use an option like --disable-sound they all start right up with no problem. I have remerged sdl, sdl-mixer, the games themselves (supertux, frozen-bubble, a few others), alsa, and a few other packages and that has made no difference.
Any idea what is causing the hangup?
Any idea what is causing the hangup?