- Joined
- Aug 27, 2003
- Location
- Mississauga, Ontario
Every thread I read here talks about how you have to make sure your system can handle the native res of a LCD before buying. But does this really matter, or is this talk all rumour? In any pamphlet or manual of LCD's I've never noticed any text about trying to keep at native res at all times. In fact, the documentation treats res changes just like CRT dox do, meaning change whenever you feel like it.
I even tried it on my Dell2405fpw, and I don't see any problem running games at any resolution, even if not widescreen. I play most games at 1920x1200, but even when I have to switch to 1600x1080 or even normal res like 1600x1200 (for NHL 06 for example) the games still look stunning.
So, where does all this anti-non-native-res talk come from? Is it something that is common knowledge gone haywire, or is it a technology limitation and is presented as such by the companies?
I even tried it on my Dell2405fpw, and I don't see any problem running games at any resolution, even if not widescreen. I play most games at 1920x1200, but even when I have to switch to 1600x1080 or even normal res like 1600x1200 (for NHL 06 for example) the games still look stunning.
So, where does all this anti-non-native-res talk come from? Is it something that is common knowledge gone haywire, or is it a technology limitation and is presented as such by the companies?