So the specific piece of info I am looking for is whether Enemy Territory: Quake Wars is single-threaded or is it optimized to take advantage of the two cores in my coming AMD64 X2 4800+. But I am happy to have a discussion about what othe4r coming games support multi-threading.
I know Unreal engine 3 and the Source engine and the Cry engine are jumping in the ring.
I also suspect John Carmack will be looking to take advantage of this too, but for now we know Doom III does not take advantage of multiple cores. Both Quake IV and ET:QW use a 'heavily modified' version of the Doom III engine - but they are not both modified the same.
Thoughts? Answers? Hopes?
I know Unreal engine 3 and the Source engine and the Cry engine are jumping in the ring.
I also suspect John Carmack will be looking to take advantage of this too, but for now we know Doom III does not take advantage of multiple cores. Both Quake IV and ET:QW use a 'heavily modified' version of the Doom III engine - but they are not both modified the same.
Thoughts? Answers? Hopes?