- Joined
- Apr 25, 2007
Well I got to trying the beta, and this game is amazing, it's like living your music.
The feeling starts to fade away when your hand starts to cramp, but it's still great.
Simple things like bumps on the path or things like color = tempo, along with bpm changes and pauses all becoming visual.
You simply just pop in a song, I've only tried .mp3, .flac, .ogg (no DRM plays to my awareness) it spits out a track in about ~5 seconds for my rig.
FPS at 1600x1200 at max settings I pull ~90fps with my 8800GT.
Along with 11 "ships" each with varying abilities and play styles. (One ship is co-op)
If you go with Pointman or Pusher it becomes more of a puzzle game rather than death dodging. Same goes with playing slow or fast songs.
Main Webpage (When it comes back up): http://www.audio-surf.com/
Bad news is the beta is closed for now BETA 2 OPEN! NEW AND IMPROVED!, but the game should be releasing soon.
I whipped up my crappy attempt at DragonForce - Fury of the Storm (Good tempo + congestion) while my hand was in the middle of cramping and I didn't know how to use the Ninja Mono's left click. (Whoops!)
Here's the ending part of it.
After you've finished a race it will upload your score, ship, and nickname with your bonuses to other people that played the same song as you!
And here's a slightly better attempt at a similar song (Not me)
Here's a slower song where the player is playing pointman:
As you can see it's more of a fast paced action puzzle music game...
Trying to rack up combos of 3 or more of touching colors, score ranking from red to violet in points (3 red = 240 points / 3 violet = 30 points). Higher combo = more points.
Power-ups like Paint and Shock add extra stuff to the mix, along with white/black blocks and swaps along with multipliers, unique ship abilities, and end bonus for specific goals.
Some songs are just nice to cruise through:
Hopefully February!
The feeling starts to fade away when your hand starts to cramp, but it's still great.
Simple things like bumps on the path or things like color = tempo, along with bpm changes and pauses all becoming visual.
You simply just pop in a song, I've only tried .mp3, .flac, .ogg (no DRM plays to my awareness) it spits out a track in about ~5 seconds for my rig.
FPS at 1600x1200 at max settings I pull ~90fps with my 8800GT.
Along with 11 "ships" each with varying abilities and play styles. (One ship is co-op)
If you go with Pointman or Pusher it becomes more of a puzzle game rather than death dodging. Same goes with playing slow or fast songs.
Main Webpage (When it comes back up): http://www.audio-surf.com/
I whipped up my crappy attempt at DragonForce - Fury of the Storm (Good tempo + congestion) while my hand was in the middle of cramping and I didn't know how to use the Ninja Mono's left click. (Whoops!)
Here's the ending part of it.
And here's a slightly better attempt at a similar song (Not me)
Here's a slower song where the player is playing pointman:
As you can see it's more of a fast paced action puzzle music game...
Trying to rack up combos of 3 or more of touching colors, score ranking from red to violet in points (3 red = 240 points / 3 violet = 30 points). Higher combo = more points.
Power-ups like Paint and Shock add extra stuff to the mix, along with white/black blocks and swaps along with multipliers, unique ship abilities, and end bonus for specific goals.
Some songs are just nice to cruise through:
Hopefully February!
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