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Is this GTX260 a good clocker? (730/1458/1215 stable)

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What company/version GTX260 did you get? is it a 192 or 216 ?
if you can post a gpuz report that will help so we can see your stock goodies
as for the (730/1458/1215 stable) on air is very nice :) , better than ave i'm sure!
that shader is a little low ,could go to about - 1485 or so
what are your temp like? and is it stable? Some believe that 1 hour of gaming is fully stable, others don't.
 
What company/version GTX260 did you get? is it a 192 or 216 ?
if you can post a gpuz report that will help so we can see your stock goodies
as for the (730/1458/1215 stable) on air is very nice :) , better than ave i'm sure!
that shader is a little low ,could go to about - 1485 or so
what are your temp like? and is it stable? Some believe that 1 hour of gaming is fully stable, others don't.

Sure, here you go:
play4.png
(It's reading core wrong, it's actually 729MHz)

By "stable", I mean a couple of hours of ATITool artifact scanning and a couple of hours of Furmark@1920x1200 with 16XAA.

If I clock the shaders to the next step (1566MHz), I get horrid artifacting in pretty much all apps :(

Volts are also at stock.
 
core speed is impressive, shader not really, mem is pretty good too.

most of them wont do 720, few will do over 1200 on the mem
 
My shader score is higher than that on a gtx295 :)

Is that what you have your slider set to, or is that what the RivaTuner Monitor shows?


The shader speeds step up in 54MHz increments, so what you set is not always what you get.

You can only actually get 1458, 1512 or 1566...at least it's that way on the 8 and 9 series. Not sure about 200 series, but I can see Freeze had to jump from 1458 to 1566. Was 1512 not available? Maybe the 200 series jumps up in 104MHz increments?
 
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Is that what you have your slider set to, or is that what the RivaTuner Monitor shows?


The shader speeds step up in 54MHz increments, so what you set is not always what you get.

You can only actually get 1458, 1512 or 1566...at least it's that way on the 8 and 9 series. Not sure about 200 series, but I can see Freeze had to jump from 1458 to 1566. Was 1512 not available? Maybe the 200 series jumps up in 104MHz increments?

Was probably just RivaTuner bugging out. All steps up to 1458 were 54MHz. Gotta look into it.
 
I didn't know that and after looking at my rivatuner and the shader is actually running at 1476Mhz :S I think the increments are smaller then.
 
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