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Post processing

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Thank you for your reply thideras.
My english is not the best :). I have difficulties with intensive technical english texts.
Do you think you can describe post processing in easier words to me (the principle)?
Thank you.
 
To give a very basic example, a game would render a frame normally. When finished, it would apply a blur affect. The blur would be a "post" effect since it happens on a finalized image and not during the rendering of the original content.
 
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