- Joined
- Oct 12, 2001
- Location
- Folding in Barbados
Here is the Futuremark link to the new patch . It is 5 mb , the alternative is to download the updated program at 177 mb . ( I of course chose the 5 mb update )
Link : http://www.futuremark.com/products/3dmark03/?03patch1
Fixlist : " 3DMark03 Patch (build 320) Improvements
* Key technical points:
o Now supports Microsoft DirectX 9.0a.
o Professional version includes customization tools for different skins.
o Anti-Aliasing (FSAA) and full frame pixel shader post-processing can now be used simultaneously. (NOTE: DirectX 9.0a runtime must be installed for this functionality).
* New Features:
o Added appropriate tools for creating custom skins for the 3DMark03 user interface.
o Added a new benchmarking option which forces PixelShader 1.1 code path in game tests 2 and 3.
o "Submit Saved Result" feature enabled in 3DMark03 Free Version.
o 2 new command lines added: "fixedfps" and "disableopt".
* Fixes & Updates:
o CPU & VPU/GPU MHz detection functionality updated.
o Installation issue solved.
o Fixed all reported issues with results in Excel.
o Fixed ImageQuality Test issues.
o Updated System Info.
o Improved driver detection.
o XML issues solved.
o All other reported & identified problems and bugs in 3DMark03 have been solved.
Important Notes:
* Benchmark results from the original release of 3DMark03 (build 313) and the updated version 3DMark03 (build 320) are fully comparable.
* 3DMark03 (build 320) is available as a full version and a patch version.
* The registration codes for 3DMark03 (build 313) also work for 3DMark03 (build 320) "
Link : http://www.futuremark.com/products/3dmark03/?03patch1
Fixlist : " 3DMark03 Patch (build 320) Improvements
* Key technical points:
o Now supports Microsoft DirectX 9.0a.
o Professional version includes customization tools for different skins.
o Anti-Aliasing (FSAA) and full frame pixel shader post-processing can now be used simultaneously. (NOTE: DirectX 9.0a runtime must be installed for this functionality).
* New Features:
o Added appropriate tools for creating custom skins for the 3DMark03 user interface.
o Added a new benchmarking option which forces PixelShader 1.1 code path in game tests 2 and 3.
o "Submit Saved Result" feature enabled in 3DMark03 Free Version.
o 2 new command lines added: "fixedfps" and "disableopt".
* Fixes & Updates:
o CPU & VPU/GPU MHz detection functionality updated.
o Installation issue solved.
o Fixed all reported issues with results in Excel.
o Fixed ImageQuality Test issues.
o Updated System Info.
o Improved driver detection.
o XML issues solved.
o All other reported & identified problems and bugs in 3DMark03 have been solved.
Important Notes:
* Benchmark results from the original release of 3DMark03 (build 313) and the updated version 3DMark03 (build 320) are fully comparable.
* 3DMark03 (build 320) is available as a full version and a patch version.
* The registration codes for 3DMark03 (build 313) also work for 3DMark03 (build 320) "