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AMD has worked closely with Crystal Dynamics to bring an extra level of realism to Laura Croft’s hair in Tomb Raider. Is it a nice addition or just a gimmick?
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AMD has worked closely with Crystal Dynamics to bring an extra level of realism to Laura Croft’s hair in Tomb Raider. Is it a nice addition or just a gimmick?
I am surprised at how luxurious she can keep her hair whilst stranded on an uncharted island...
I wonder if this tech could be easily translated to folliage(long grass, weeds, etc.) I would imagine that it would not be overly difficult. But I guess implementing it on that large of a scale is the real challenge...
Now that would be a good reason for a PhysX card. Heh, ironically based on how NVIDIA is doing in this game so far, you'd need an AMD dedicated physics card instead.
I would have thought they would focus on the physics of something else for Lara Croft instead of her hair.