- Joined
- Mar 7, 2008
Nice to see they finally closed the gap and takes away one reason for not going AMD.
Would also like to have seen how they compare at higher settings, as IMO you'd have to drop DLSS to performance for it to start looking like FSR 2.x quality. So I've never really considered using the lower quality settings myself. I don't recall FSR3.0 being really any better than 2.x when it came out, but more recent exposure to FSR3.1 did look better already.
I hope all forward looking games will support it, and other upscalers/FG. If I'm not mis-remembering, didn't AMD say at some point you could inject FSR4 into a suitably recent FSR3.x game? In a similar way Nvidia can update the DLSS model used to the newer one, or to add MFG to games supporting original FG.
Would also like to have seen how they compare at higher settings, as IMO you'd have to drop DLSS to performance for it to start looking like FSR 2.x quality. So I've never really considered using the lower quality settings myself. I don't recall FSR3.0 being really any better than 2.x when it came out, but more recent exposure to FSR3.1 did look better already.
I hope all forward looking games will support it, and other upscalers/FG. If I'm not mis-remembering, didn't AMD say at some point you could inject FSR4 into a suitably recent FSR3.x game? In a similar way Nvidia can update the DLSS model used to the newer one, or to add MFG to games supporting original FG.