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Any use for 64-bit cpu in a near future

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Henry Rollins II

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Joined
Apr 21, 2001
Location
The North Pole
Alo,

will there be any applications in a close future(within 1½ years) that will benefit form 64-bit cpus? Im not refferening to Windows or server applications but rather games.
 
I do hope game companies start making 64bit games from here forward. Alas this will make us all need a large upgrade to see the performace advantages. New CPU/MB/VidCard/OS....i know there will be even more needed. I am looking forward to the 64bit age but personally will mosty likely do my next upgrade a few months after Tejas release.
 
Only some Game Developers will start making 64Bit Games... But not all at this time... Only a Very small amount of people will have 64Bit Processors In the next 3 Years i think.... After that Maybe.... 32Bit is doing alright at the moment...
 
Linux runs on AMD64 already plus it runs windows games quite nicely with WineX or Win4Lin so 64bit is good now :). Windows needs to play catchup :p.
 
64bit doesn't bring anything to the table for games right now. Maybe when they start need >2gb of memory it will be handy. Really the games would benefit most from the extra registers, and thats not so much a 64bit thing as an x86-64 thing.

I've got an Athlon64 box running 64bit Linux, it is nice but Nvidia's drivers won't accelerate 32bit apps yet. So no hardware rendering for anything under Wine.
 
The Athlon64/fx will future-proof your investment. Using 32bit applications the Athlon64/FX smoke the competition. If Intel starts loosing too much market share, Intel will release it's own 64bit desktop PC pushing 64bit software mainstream. If that happens you won't need a CPU upgrade to get better performance, just software that takes advantage of the current CPU.
 
XWRed1 said:
I've got an Athlon64 box running 64bit Linux, it is nice but Nvidia's drivers won't accelerate 32bit apps yet. So no hardware rendering for anything under Wine.

Huh? I'm running 32bit Quake 3 on my Opteron box under SuSE Linux AMD64 version with acceleration working perfectly...
 
max and maya are sure fire 64bit apps soon, as well as photoshop. This is all hear say on forums that are devoted to content creation. THey all estimate 1-4 months.
 
Bluefire said:


Huh? I'm running 32bit Quake 3 on my Opteron box under SuSE Linux AMD64 version with acceleration working perfectly...

Not with the amd64 drivers Nvidia has up on their site, you're not.
 
DayUSeX said:
max and maya are sure fire 64bit apps soon, as well as photoshop. This is all hear say on forums that are devoted to content creation. THey all estimate 1-4 months.

That is sensible because they can benefit from being able to use >2gb of memory.
 
Bluefire said:


Yes I am!
I am using the 1.0-4499 drivers for AMD64

Using SuSE Linux 9.0 for AMD64
Are you using a AMD64 built kernel? 64-bit will be used almost immediately in Linux, some programs are already ready for 64-bit intructions. I have an Ultrasparc III processor, which is also 64-bit, and I can see improvements in a variety of areas thanks to 64-bit. I think 64-bit is a stable investment, its inevitable that the desktop market will increase in bits, just a question of who would make the first step. AMD did it.
 
Re: yes

man_utd said:
I know UT2004 will be in 64 bit, thats all I really know of however.



will the 64 bit version of the game be out the same time as the 32 bit version or do we have to wait?
 
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