Bunch of em, and I dont know what they mean, or what to have on/off for certain needs. If you know any please help.
1-Use up to ____number of MB of system memory in PCI mode for textures. In direct3d it will let me set it up to 255. In OpenGL it goes to 65.
2-Texel Alignment-No, Idea what this is, but if it is worthless, and takes up power gotta know what it is. It gives a slider for something from center to upper corner. Default value is 3. This is in Direct3d settings only.
3-Refresh rate overwrites-This gives three check boxes for every resolution. 8bit, 16bit, and 32bit. It allows the application to control this with a check box too. Direct 3d only option.
I have right clicked on them, but they arent clear what they do, so.
One more. Should I let Windows manage virtual memory?
1-Use up to ____number of MB of system memory in PCI mode for textures. In direct3d it will let me set it up to 255. In OpenGL it goes to 65.
2-Texel Alignment-No, Idea what this is, but if it is worthless, and takes up power gotta know what it is. It gives a slider for something from center to upper corner. Default value is 3. This is in Direct3d settings only.
3-Refresh rate overwrites-This gives three check boxes for every resolution. 8bit, 16bit, and 32bit. It allows the application to control this with a check box too. Direct 3d only option.
I have right clicked on them, but they arent clear what they do, so.
One more. Should I let Windows manage virtual memory?
Last edited: